scripts
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using System;
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namespace UnityEngine.Timeline
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{
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// Token: 0x02000015 RID: 21
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[AttributeUsage(AttributeTargets.Class, Inherited = false)]
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internal class SupportsChildTracksAttribute : Attribute
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{
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// Token: 0x0600008F RID: 143 RVA: 0x00005365 File Offset: 0x00003565
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public SupportsChildTracksAttribute(Type childType = null, int levels = 2147483647)
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{
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this.childType = childType;
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this.levels = levels;
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}
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// Token: 0x0400003F RID: 63
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public readonly Type childType;
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// Token: 0x04000040 RID: 64
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public readonly int levels;
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}
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}
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