scripts
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@@ -0,0 +1,18 @@
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using System;
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namespace UnityEngine.Timeline
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{
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// Token: 0x02000014 RID: 20
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[AttributeUsage(AttributeTargets.Class)]
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public class TrackBindingTypeAttribute : Attribute
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{
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// Token: 0x0600008E RID: 142 RVA: 0x00005355 File Offset: 0x00003555
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public TrackBindingTypeAttribute(Type type)
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{
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this.type = type;
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}
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// Token: 0x0400003E RID: 62
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public readonly Type type;
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}
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}
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