scripts
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@@ -0,0 +1,144 @@
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using System;
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using System.Collections.Generic;
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namespace UnityEngine.UI
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{
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// Token: 0x0200009D RID: 157
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public static class LayoutUtility
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{
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// Token: 0x060005BB RID: 1467 RVA: 0x0001D214 File Offset: 0x0001B614
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public static float GetMinSize(RectTransform rect, int axis)
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{
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float num;
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if (axis == 0)
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{
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num = LayoutUtility.GetMinWidth(rect);
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}
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else
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{
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num = LayoutUtility.GetMinHeight(rect);
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}
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return num;
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}
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// Token: 0x060005BC RID: 1468 RVA: 0x0001D244 File Offset: 0x0001B644
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public static float GetPreferredSize(RectTransform rect, int axis)
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{
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float num;
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if (axis == 0)
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{
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num = LayoutUtility.GetPreferredWidth(rect);
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}
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else
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{
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num = LayoutUtility.GetPreferredHeight(rect);
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}
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return num;
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}
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// Token: 0x060005BD RID: 1469 RVA: 0x0001D274 File Offset: 0x0001B674
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public static float GetFlexibleSize(RectTransform rect, int axis)
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{
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float num;
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if (axis == 0)
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{
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num = LayoutUtility.GetFlexibleWidth(rect);
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}
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else
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{
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num = LayoutUtility.GetFlexibleHeight(rect);
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}
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return num;
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}
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// Token: 0x060005BE RID: 1470 RVA: 0x0001D2A4 File Offset: 0x0001B6A4
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public static float GetMinWidth(RectTransform rect)
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{
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return LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.minWidth, 0f);
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}
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// Token: 0x060005BF RID: 1471 RVA: 0x0001D2E4 File Offset: 0x0001B6E4
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public static float GetPreferredWidth(RectTransform rect)
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{
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return Mathf.Max(LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.minWidth, 0f), LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.preferredWidth, 0f));
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}
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// Token: 0x060005C0 RID: 1472 RVA: 0x0001D350 File Offset: 0x0001B750
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public static float GetFlexibleWidth(RectTransform rect)
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{
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return LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.flexibleWidth, 0f);
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}
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// Token: 0x060005C1 RID: 1473 RVA: 0x0001D390 File Offset: 0x0001B790
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public static float GetMinHeight(RectTransform rect)
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{
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return LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.minHeight, 0f);
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}
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// Token: 0x060005C2 RID: 1474 RVA: 0x0001D3D0 File Offset: 0x0001B7D0
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public static float GetPreferredHeight(RectTransform rect)
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{
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return Mathf.Max(LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.minHeight, 0f), LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.preferredHeight, 0f));
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}
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// Token: 0x060005C3 RID: 1475 RVA: 0x0001D43C File Offset: 0x0001B83C
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public static float GetFlexibleHeight(RectTransform rect)
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{
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return LayoutUtility.GetLayoutProperty(rect, (ILayoutElement e) => e.flexibleHeight, 0f);
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}
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// Token: 0x060005C4 RID: 1476 RVA: 0x0001D47C File Offset: 0x0001B87C
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public static float GetLayoutProperty(RectTransform rect, Func<ILayoutElement, float> property, float defaultValue)
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{
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ILayoutElement layoutElement;
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return LayoutUtility.GetLayoutProperty(rect, property, defaultValue, out layoutElement);
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}
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// Token: 0x060005C5 RID: 1477 RVA: 0x0001D49C File Offset: 0x0001B89C
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public static float GetLayoutProperty(RectTransform rect, Func<ILayoutElement, float> property, float defaultValue, out ILayoutElement source)
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{
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source = null;
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float num;
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if (rect == null)
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{
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num = 0f;
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}
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else
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{
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float num2 = defaultValue;
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int num3 = int.MinValue;
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List<Component> list = ListPool<Component>.Get();
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rect.GetComponents(typeof(ILayoutElement), list);
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for (int i = 0; i < list.Count; i++)
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{
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ILayoutElement layoutElement = list[i] as ILayoutElement;
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if (!(layoutElement is Behaviour) || ((Behaviour)layoutElement).isActiveAndEnabled)
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{
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int layoutPriority = layoutElement.layoutPriority;
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if (layoutPriority >= num3)
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{
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float num4 = property(layoutElement);
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if (num4 >= 0f)
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{
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if (layoutPriority > num3)
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{
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num2 = num4;
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num3 = layoutPriority;
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source = layoutElement;
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}
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else if (num4 > num2)
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{
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num2 = num4;
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source = layoutElement;
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}
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}
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}
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}
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}
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ListPool<Component>.Release(list);
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num = num2;
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}
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return num;
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}
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}
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}
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