using System; using System.Collections.Generic; using UnityEngine; // Token: 0x02000BA4 RID: 2980 public abstract class AltRenderedObject : MonoBehaviour { // Token: 0x060168BD RID: 92349 RVA: 0x00646314 File Offset: 0x00644514 protected virtual void Awake() { AltRenderedObject.All.Add(this); } // Token: 0x060168BE RID: 92350 RVA: 0x00646324 File Offset: 0x00644524 protected virtual void OnDestroy() { AltRenderedObject.All.Remove(this); } // Token: 0x060168BF RID: 92351 public abstract void PreRender(); // Token: 0x060168C0 RID: 92352 public abstract void PostRender(); // Token: 0x04003F16 RID: 16150 public bool NeverRender; // Token: 0x04003F17 RID: 16151 public static List All = new List(); }