using System; using UnityEngine; // Token: 0x02000C49 RID: 3145 public class AvatarSelectionElement : ScriptableObject { // Token: 0x06018B9D RID: 101277 RVA: 0x006D6EDC File Offset: 0x006D50DC public AvatarSelectionElement() { if (string.IsNullOrEmpty(this.Guid)) { this.Guid = global::System.Guid.NewGuid().ToString(); } } // Token: 0x04004339 RID: 17209 public string Guid = string.Empty; }