using System; using UnityEngine; // Token: 0x0200047D RID: 1149 public static class BJEJHHEIJDJ { // Token: 0x0600BDB0 RID: 48560 RVA: 0x0038C098 File Offset: 0x0038A298 public static bool BEIFKEJMMEI(this GameObject MMEBLCBANIL) { return MMEBLCBANIL.activeInHierarchy; } }