using System; using UnityEngine; // Token: 0x02001193 RID: 4499 [RequireComponent(typeof(Camera))] public class DesaturateEffect : MonoBehaviour { // Token: 0x1700117E RID: 4478 // (get) Token: 0x060265D5 RID: 157141 RVA: 0x00AA3034 File Offset: 0x00AA1234 // (set) Token: 0x060265A1 RID: 157089 RVA: 0x00AA16F0 File Offset: 0x00A9F8F0 public DesaturateEffect.OMELIIGMIHD PNOOBNCKAMJ { get { return this.mode; } set { this.mode = value; base.enabled = this.FKGJIIKIMGM > 0f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } } // Token: 0x060265A2 RID: 157090 RVA: 0x00AA171C File Offset: 0x00A9F91C public void LAIKKNNFGDL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 204f || this.mode == (DesaturateEffect.OMELIIGMIHD)7; } // Token: 0x060265A3 RID: 157091 RVA: 0x00AA1748 File Offset: 0x00A9F948 private void HKAIPJILKCA(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Product Category ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("HTTPRequest", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("New level loaded. Removed ", this.mode == (DesaturateEffect.OMELIIGMIHD)3); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1102f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265A4 RID: 157092 RVA: 0x00AA1870 File Offset: 0x00A9FA70 public float COHCEHGDMOB() { return this.FKGJIIKIMGM; } // Token: 0x060265A5 RID: 157093 RVA: 0x00AA1878 File Offset: 0x00A9FA78 private void IAELNEEEKGG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("gizmos", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Failed to create room. There is already a room called ^", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Missing Drawer for Tool : ", this.mode == (DesaturateEffect.OMELIIGMIHD)5); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 532f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)4) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265A6 RID: 157094 RVA: 0x00AA19A0 File Offset: 0x00A9FBA0 public DesaturateEffect.OMELIIGMIHD OOKEDMPMMIM() { return this.mode; } // Token: 0x060265A7 RID: 157095 RVA: 0x00AA19A8 File Offset: 0x00A9FBA8 private void BHCHOMLPONM() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)4) { this.HHMIAPGHOFB(); } } // Token: 0x060265A8 RID: 157096 RVA: 0x00AA19BC File Offset: 0x00A9FBBC private void MABOPNAICOO(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("WatchMenu", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Enabled with header: ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("DownloadLength", this.mode == (DesaturateEffect.OMELIIGMIHD)4); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 854f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265A9 RID: 157097 RVA: 0x00AA1AE4 File Offset: 0x00A9FCE4 public void AGDOMPHNMHC(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1194f && this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } // Token: 0x060265AA RID: 157098 RVA: 0x00AA1B10 File Offset: 0x00A9FD10 public void ICOFBINPBAN(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1040f && this.mode == (DesaturateEffect.OMELIIGMIHD)7; } // Token: 0x060265AB RID: 157099 RVA: 0x00AA1B3C File Offset: 0x00A9FD3C private void EFEPOFEDLIC() { if (this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI) { this.EIAFGFMKCCE(); } } // Token: 0x060265AC RID: 157100 RVA: 0x00AA1B50 File Offset: 0x00A9FD50 public void HOCANLMFLFH(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 793f && this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen; } // Token: 0x060265AD RID: 157101 RVA: 0x00AA1B7C File Offset: 0x00A9FD7C private void DCBNPFAMOBL(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Content-Type", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("YOU ARE ON OFFENSE", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("ObscuredPrefs:\nsecure, lot of additional types and extra options", this.mode == (DesaturateEffect.OMELIIGMIHD)6); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1967f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)3) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265AE RID: 157102 RVA: 0x00AA1CA4 File Offset: 0x00A9FEA4 public void AAGNPNIIGCG(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 255f || this.mode == (DesaturateEffect.OMELIIGMIHD)6; } // Token: 0x060265AF RID: 157103 RVA: 0x00AA1CD0 File Offset: 0x00A9FED0 public DesaturateEffect.OMELIIGMIHD GKCENDJOPFD() { return this.mode; } // Token: 0x060265B0 RID: 157104 RVA: 0x00AA1CD8 File Offset: 0x00A9FED8 public float KOAGOANDOFK() { return this.FKGJIIKIMGM; } // Token: 0x060265B1 RID: 157105 RVA: 0x00AA1CE0 File Offset: 0x00A9FEE0 public float KPMPNIHKBEB() { return this.FKGJIIKIMGM; } // Token: 0x060265B2 RID: 157106 RVA: 0x00AA1CE8 File Offset: 0x00A9FEE8 public void FJKBMKIEPKO(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 800f && this.mode == (DesaturateEffect.OMELIIGMIHD)5; } // Token: 0x060265B3 RID: 157107 RVA: 0x00AA1D14 File Offset: 0x00A9FF14 private void GLHLBMJNHAJ() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.JOKHHCOPCPP(); } } // Token: 0x060265B4 RID: 157108 RVA: 0x00AA1D28 File Offset: 0x00A9FF28 public void KICNPNKGLNA(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1300f && this.mode == (DesaturateEffect.OMELIIGMIHD)8; } // Token: 0x060265B5 RID: 157109 RVA: 0x00AA1D54 File Offset: 0x00A9FF54 public void LCLDKMCCIPL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 939f || this.mode == (DesaturateEffect.OMELIIGMIHD)7; } // Token: 0x060265B6 RID: 157110 RVA: 0x00AA1D80 File Offset: 0x00A9FF80 public void DNGOPFIBGHD(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1616f || this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen; } // Token: 0x060265B7 RID: 157111 RVA: 0x00AA1DAC File Offset: 0x00A9FFAC private void JEEPGLPLFBJ() { if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.HHMIAPGHOFB(); } } // Token: 0x060265B8 RID: 157112 RVA: 0x00AA1DC0 File Offset: 0x00A9FFC0 private void GDGFLNBPCHG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Assets/Core/Content/Configs", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("000abc123def", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("money", this.mode == (DesaturateEffect.OMELIIGMIHD)7); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 750f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265B9 RID: 157113 RVA: 0x00AA1EE8 File Offset: 0x00AA00E8 public float LMBEOMELMMG() { return this.FKGJIIKIMGM; } // Token: 0x060265BA RID: 157114 RVA: 0x00AA1EF0 File Offset: 0x00AA00F0 public DesaturateEffect.OMELIIGMIHD CHMPFHFIIOH() { return this.mode; } // Token: 0x1700117D RID: 4477 // (get) Token: 0x06026627 RID: 157223 RVA: 0x00AA6CD8 File Offset: 0x00AA4ED8 // (set) Token: 0x060265BC RID: 157116 RVA: 0x00AA1F70 File Offset: 0x00AA0170 public float INDEPOLKOHD { get { return this.FKGJIIKIMGM; } set { this.FKGJIIKIMGM = value; base.enabled = this.FKGJIIKIMGM > 0f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } } // Token: 0x060265BD RID: 157117 RVA: 0x00AA1F9C File Offset: 0x00AA019C public DesaturateEffect.OMELIIGMIHD GFFOCHPMHIG() { return this.mode; } // Token: 0x060265BE RID: 157118 RVA: 0x00AA1FA4 File Offset: 0x00AA01A4 private void MODEPHEIOHG() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(707f, 979f, 1747f, 891f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1298f, 1338f, 1216f, 1544f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(62f, 592f, 480f, 1605f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 2; int num2 = this.NKDJCPIOCEB.height / 6; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("ReJoinRoom failed. Client is not on Master Server or not yet ready to call operations. Wait for callback: OnJoinedLobby or OnConnectedToMaster."); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1140f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1636f); for (int i = 0; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("Could not snap because snapTransform is null :-("); for (int j = 1; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1632f + (float)j * 809f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265BF RID: 157119 RVA: 0x00AA2204 File Offset: 0x00AA0404 private void HHMIAPGHOFB() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(529f, 909f, 636f, 574f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1512f, 544f, 1354f, 446f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(987f, 24f, 857f, 419f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 6; int num2 = this.NKDJCPIOCEB.height / 4; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword(" to "); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1566f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 163f); for (int i = 1; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("Chat"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1708f + (float)j * 937f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265C0 RID: 157120 RVA: 0x00AA2464 File Offset: 0x00AA0664 public float BPFDOJLBHLN() { return this.FKGJIIKIMGM; } // Token: 0x060265C1 RID: 157121 RVA: 0x00AA246C File Offset: 0x00AA066C private void OnRenderImage(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("FULL_SCREEN_DESATURATION", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("PARTIAL_SCREEN_DESATURATION", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("USE_DESATURATION_MASK", this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 0f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265C2 RID: 157122 RVA: 0x00AA2594 File Offset: 0x00AA0794 private void BDFEHABENLK() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)4) { this.GGLJAAIMKPK(); } } // Token: 0x060265C3 RID: 157123 RVA: 0x00AA25A8 File Offset: 0x00AA07A8 public void AJNHLHCGBLF(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1103f || this.mode == (DesaturateEffect.OMELIIGMIHD)8; } // Token: 0x060265C4 RID: 157124 RVA: 0x00AA25D4 File Offset: 0x00AA07D4 private void IOOGFJJOJBJ() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)8) { this.OBBHCBILGFF(); } } // Token: 0x060265C5 RID: 157125 RVA: 0x00AA25E8 File Offset: 0x00AA07E8 public void NMPLOIAAKOH(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 848f && this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } // Token: 0x060265C6 RID: 157126 RVA: 0x00AA2614 File Offset: 0x00AA0814 public void ICPIHFAHHJI(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1988f || this.mode == (DesaturateEffect.OMELIIGMIHD)7; } // Token: 0x060265C7 RID: 157127 RVA: 0x00AA2640 File Offset: 0x00AA0840 private void NPLABDLLDAC() { if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.OBBHCBILGFF(); } } // Token: 0x060265C8 RID: 157128 RVA: 0x00AA2654 File Offset: 0x00AA0854 public DesaturateEffect.OMELIIGMIHD GFKKCHHALMO() { return this.mode; } // Token: 0x060265C9 RID: 157129 RVA: 0x00AA265C File Offset: 0x00AA085C private void MHFJDFMKKLH(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("x", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("4441", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("y", this.mode == (DesaturateEffect.OMELIIGMIHD)8); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 561f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)8) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265CA RID: 157130 RVA: 0x00AA2784 File Offset: 0x00AA0984 private void ICFPBKNFAEE() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1229f, 1368f, 448f, 30f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1670f, 1944f, 463f, 317f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1458f, 1140f, 270f, 1113f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 3; int num2 = this.NKDJCPIOCEB.height / 0; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("Campaign Name"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 967f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 190f); for (int i = 0; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("auth-int"); for (int j = 1; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 87f + (float)j * 368f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265CB RID: 157131 RVA: 0x00AA29E4 File Offset: 0x00AA0BE4 private void NMFIPLECLCD() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.KHAFAAPIEBC(); } } // Token: 0x060265CC RID: 157132 RVA: 0x00AA29F8 File Offset: 0x00AA0BF8 public DesaturateEffect.OMELIIGMIHD HBIGMPOIMIJ() { return this.mode; } // Token: 0x060265CD RID: 157133 RVA: 0x00AA2A00 File Offset: 0x00AA0C00 private void OBBHCBILGFF() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1324f, 319f, 980f, 730f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(480f, 1801f, 1713f, 1235f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1519f, 1718f, 118f, 742f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 1; int num2 = this.NKDJCPIOCEB.height / 2; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("Time's up!"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 333f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 555f); for (int i = 1; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("RpcMasterRequestNewExtrusion"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1020f + (float)j * 1388f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265CE RID: 157134 RVA: 0x00AA2C60 File Offset: 0x00AA0E60 private void KAEPFOILFCG() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("EST"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("You revived "); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("InvincibleInGames"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("api/images/"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("ObscuredInt:"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("ReplyMatch is false! "); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 4; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); string text = "WebSocketResponse"; Type[] array = new Type[0]; array[1] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 116; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)5; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265CF RID: 157135 RVA: 0x00AA2DA0 File Offset: 0x00AA0FA0 public DesaturateEffect.OMELIIGMIHD GJAFKGAKFGC() { return this.mode; } // Token: 0x060265D0 RID: 157136 RVA: 0x00AA2DA8 File Offset: 0x00AA0FA8 private void DEGFJHAHJLG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("rect", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI(":", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("multipart/form-data; boundary=\"", this.mode == (DesaturateEffect.OMELIIGMIHD)3); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 430f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)6) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265D1 RID: 157137 RVA: 0x00AA2ED0 File Offset: 0x00AA10D0 public float ECIBCLOEPAF() { return this.FKGJIIKIMGM; } // Token: 0x060265D2 RID: 157138 RVA: 0x00AA2ED8 File Offset: 0x00AA10D8 private void AICNFCJCEMN(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("' ping: ", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("[PV] ", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("RemoveFriends can't be called for empty or null list.", this.mode == (DesaturateEffect.OMELIIGMIHD)7); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1440f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)4) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265D3 RID: 157139 RVA: 0x00AA3000 File Offset: 0x00AA1200 public void LAKNCNFCBKN(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 53f && this.mode == (DesaturateEffect.OMELIIGMIHD)6; } // Token: 0x060265D4 RID: 157140 RVA: 0x00AA302C File Offset: 0x00AA122C public DesaturateEffect.OMELIIGMIHD CFNHGENCKBM() { return this.mode; } // Token: 0x060265D6 RID: 157142 RVA: 0x00AA303C File Offset: 0x00AA123C public void EAONKFIBEMG(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 899f || this.mode == (DesaturateEffect.OMELIIGMIHD)3; } // Token: 0x060265D7 RID: 157143 RVA: 0x00AA3068 File Offset: 0x00AA1268 private void OFJIDJKKNFH() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(368f, 448f, 1017f, 947f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(188f, 1828f, 928f, 283f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1385f, 1206f, 1200f, 8f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 7; int num2 = this.NKDJCPIOCEB.height / 8; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("Gifts"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 225f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 383f); for (int i = 1; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("Vertex colors generated"); for (int j = 1; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1407f + (float)j * 594f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265D8 RID: 157144 RVA: 0x00AA32C8 File Offset: 0x00AA14C8 private void NFMHNLHGHJJ() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(478f, 1451f, 1432f, 1183f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(511f, 1313f, 208f, 1774f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(144f, 822f, 932f, 394f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 4; int num2 = this.NKDJCPIOCEB.height / 1; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("GiftContext"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 933f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 685f); for (int i = 0; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("_Color"); for (int j = 0; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1007f + (float)j * 1845f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265D9 RID: 157145 RVA: 0x00AA3528 File Offset: 0x00AA1728 public DesaturateEffect.OMELIIGMIHD LPAFKGEODJM() { return this.mode; } // Token: 0x060265DA RID: 157146 RVA: 0x00AA3530 File Offset: 0x00AA1730 public void FOGIFKAJKFM(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1825f && this.mode == (DesaturateEffect.OMELIIGMIHD)4; } // Token: 0x060265DB RID: 157147 RVA: 0x00AA355C File Offset: 0x00AA175C private void IFPLGLLGDIJ() { if (this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen) { this.ICFPBKNFAEE(); } } // Token: 0x060265DC RID: 157148 RVA: 0x00AA3570 File Offset: 0x00AA1770 public float CJJPEFOEBLD() { return this.FKGJIIKIMGM; } // Token: 0x060265DD RID: 157149 RVA: 0x00AA3578 File Offset: 0x00AA1778 public DesaturateEffect.OMELIIGMIHD LLBBDNPEMKC() { return this.mode; } // Token: 0x060265DE RID: 157150 RVA: 0x00AA3580 File Offset: 0x00AA1780 public float FOLOEMICKHM() { return this.FKGJIIKIMGM; } // Token: 0x060265DF RID: 157151 RVA: 0x00AA3588 File Offset: 0x00AA1788 public void LNDPMDBEGJC(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 233f && this.mode == (DesaturateEffect.OMELIIGMIHD)5; } // Token: 0x060265E0 RID: 157152 RVA: 0x00AA35B4 File Offset: 0x00AA17B4 public float BHDHINMBKAJ() { return this.FKGJIIKIMGM; } // Token: 0x060265E1 RID: 157153 RVA: 0x00AA35BC File Offset: 0x00AA17BC private void HPAACLDJPBM() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.DLEGFDBLAGB(); } } // Token: 0x060265E2 RID: 157154 RVA: 0x00AA35D0 File Offset: 0x00AA17D0 private void LMAJMHGEPDB() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("Failed to update objective"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("PreferFullRoomsFrequency"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("x2"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("[Steamworks.NET] Could not load [lib]steam_api.dll/so/dylib. It's likely not in the correct location. Refer to the README for more details.\n"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("Your cheer is sent."); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("Date"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 7; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); GameObject gameObject = new GameObject("GameSessionId", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 166; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Skybox; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265E3 RID: 157155 RVA: 0x00AA3710 File Offset: 0x00AA1910 public float HKEPOLMBMHM() { return this.FKGJIIKIMGM; } // Token: 0x060265E4 RID: 157156 RVA: 0x00AA3718 File Offset: 0x00AA1918 private void LKONBDPFMJE() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("os_version"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("AvatarItemDesc"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("rotation"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("You did not select a Hosting Type in your PhotonServerSettings. Please set it up or don't use ConnectUsingSettings()."); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("#{0:00} '{1}'{2} {3}"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("WallHack Detector"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 4; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); GameObject gameObject = new GameObject("Sending...", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = -159; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)7; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265E5 RID: 157157 RVA: 0x00AA3858 File Offset: 0x00AA1A58 public DesaturateEffect.OMELIIGMIHD NFPJLKDLLMD() { return this.mode; } // Token: 0x060265E6 RID: 157158 RVA: 0x00AA3860 File Offset: 0x00AA1A60 private void OnPreRender() { if (this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI) { this.JMMDNPADFAF(); } } // Token: 0x060265E7 RID: 157159 RVA: 0x00AA3874 File Offset: 0x00AA1A74 private void BOPLFCBMKEL() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("max_ping"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("Received event Leave for unknown player ID: {0}"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("error.log"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("CheerMessageController missing visual for cheer reason : "); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("amplitude_sequence_number"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("http://j.mp/1gxg1tf"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 7; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); string text = "rotation"; Type[] array = new Type[0]; array[1] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = -182; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)0; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = true; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265E8 RID: 157160 RVA: 0x00AA39B4 File Offset: 0x00AA1BB4 private void GEGGICKMEAG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("MM/dd/yyyy", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Map: ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("OpusDcoder", this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1483f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265E9 RID: 157161 RVA: 0x00AA3ADC File Offset: 0x00AA1CDC public DesaturateEffect.OMELIIGMIHD KDEEGINHHHE() { return this.mode; } // Token: 0x060265EA RID: 157162 RVA: 0x00AA3AE4 File Offset: 0x00AA1CE4 private void PNFPJEDAFHA() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(522f, 522f, 1361f, 654f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(726f, 220f, 1759f, 1087f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1706f, 237f, 1112f, 289f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 7; int num2 = this.NKDJCPIOCEB.height / 2; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("rw_dropped_frames_5to8p_perc"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 687f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1504f); for (int i = 0; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("pr"); for (int j = 1; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 409f + (float)j * 1986f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265EB RID: 157163 RVA: 0x00AA3D44 File Offset: 0x00AA1F44 public DesaturateEffect.OMELIIGMIHD MKEHLKEJLKL() { return this.mode; } // Token: 0x060265EC RID: 157164 RVA: 0x00AA3D4C File Offset: 0x00AA1F4C public DesaturateEffect.OMELIIGMIHD OLEONMAFEIF() { return this.mode; } // Token: 0x060265ED RID: 157165 RVA: 0x00AA3D54 File Offset: 0x00AA1F54 private void JOKHHCOPCPP() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1712f, 1192f, 468f, 690f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(197f, 383f, 625f, 1617f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1513f, 417f, 1873f, 1f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 4; int num2 = this.NKDJCPIOCEB.height / 1; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("RpcOnTrapKilledPlayer"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1901f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 652f); for (int i = 0; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("{0}v1/sendlink"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 696f + (float)j * 124f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265EE RID: 157166 RVA: 0x00AA3FB4 File Offset: 0x00AA21B4 public float HIAPIKBPOLB() { return this.FKGJIIKIMGM; } // Token: 0x060265EF RID: 157167 RVA: 0x00AA3FBC File Offset: 0x00AA21BC public void MJBHCGGJBNJ(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 45f || this.mode == (DesaturateEffect.OMELIIGMIHD)6; } // Token: 0x060265F0 RID: 157168 RVA: 0x00AA3FE8 File Offset: 0x00AA21E8 public float BNPMLLKBNMN() { return this.FKGJIIKIMGM; } // Token: 0x060265F1 RID: 157169 RVA: 0x00AA3FF0 File Offset: 0x00AA21F0 private void OMNLBOLNHAJ(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Error updating room: ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Catch!", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Failed to ", this.mode == (DesaturateEffect.OMELIIGMIHD)4); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1651f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)6) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x060265F2 RID: 157170 RVA: 0x00AA4118 File Offset: 0x00AA2318 private void OLAAFONLKJM() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1742f, 1128f, 133f, 1764f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(98f, 1716f, 415f, 1780f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(378f, 1265f, 927f, 1311f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 7; int num2 = this.NKDJCPIOCEB.height / 5; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("PlatformId"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 599f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 502f); for (int i = 1; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword(")"); for (int j = 0; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 815f + (float)j * 1093f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x060265F3 RID: 157171 RVA: 0x00AA4378 File Offset: 0x00AA2578 public void BKEBEEKJAEN(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1504f && this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen; } // Token: 0x060265F4 RID: 157172 RVA: 0x00AA43A4 File Offset: 0x00AA25A4 private void Awake() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("_SampleOffset"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("_RegionParams"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("_ScreenEdgeFade"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("_DesaturationAmount"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("_ColorMappingParams"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("_DesaturationMask"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 2; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); GameObject gameObject = new GameObject("DesatMaskGenerator", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 4194304; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Color; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265F5 RID: 157173 RVA: 0x00AA44E4 File Offset: 0x00AA26E4 public DesaturateEffect.OMELIIGMIHD FOFOGKDBGOF() { return this.mode; } // Token: 0x060265F6 RID: 157174 RVA: 0x00AA44EC File Offset: 0x00AA26EC private void MFJDFDMILCL() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("Sec-WebSocket-Extensions"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID(": "); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("PUNVoice: PhotonVoiceSettings instance already set, extra instance ignored."); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID(" lost packet decoded length: "); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("JoinRandomRoom failed. In offline mode you still have to leave a room to enter another."); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("Cannot Read after Writing."); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 1; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); GameObject gameObject = new GameObject("Not in any event", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 14; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)7; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = true; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265F7 RID: 157175 RVA: 0x00AA462C File Offset: 0x00AA282C public void IJJCAGGEJBN(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 823f && this.mode == (DesaturateEffect.OMELIIGMIHD)4; } // Token: 0x060265F8 RID: 157176 RVA: 0x00AA4658 File Offset: 0x00AA2858 public void LGPMAPGCGGN(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1167f || this.mode == (DesaturateEffect.OMELIIGMIHD)8; } // Token: 0x060265F9 RID: 157177 RVA: 0x00AA4684 File Offset: 0x00AA2884 public void EKEFCBALIIC(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 668f || this.mode == (DesaturateEffect.OMELIIGMIHD)6; } // Token: 0x060265FA RID: 157178 RVA: 0x00AA46B0 File Offset: 0x00AA28B0 public DesaturateEffect.OMELIIGMIHD GCBODFNALNE() { return this.mode; } // Token: 0x060265FB RID: 157179 RVA: 0x00AA46B8 File Offset: 0x00AA28B8 public float BLBENBNHLPB() { return this.FKGJIIKIMGM; } // Token: 0x060265FC RID: 157180 RVA: 0x00AA46C0 File Offset: 0x00AA28C0 public DesaturateEffect.OMELIIGMIHD AGCDODNBIGG() { return this.mode; } // Token: 0x060265FD RID: 157181 RVA: 0x00AA46C8 File Offset: 0x00AA28C8 private void BIOPLCKCFFL() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("/"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("Missing canvas on "); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("Scale"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("delay"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("oldImageName"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("SteamVR_RenderModel"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 2; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); GameObject gameObject = new GameObject("CachedView Master Objects", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 148; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)5; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x060265FE RID: 157182 RVA: 0x00AA4808 File Offset: 0x00AA2A08 private void JNOEFFBKLPN() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)5) { this.HHMIAPGHOFB(); } } // Token: 0x060265FF RID: 157183 RVA: 0x00AA481C File Offset: 0x00AA2A1C private void LEMGDPHJENH() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("PhoneNumber"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("12345"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("Memory was not allocated for the encoder"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("Data"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("CubeGrid ON"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("{0}v1/create"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 6; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); string text = "\\b"; Type[] array = new Type[0]; array[0] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = -117; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Depth; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = true; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x06026600 RID: 157184 RVA: 0x00AA495C File Offset: 0x00AA2B5C private void CHHNKPGMLEA(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("ID", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("ROTATION_INCREMENT", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("shadowdistance", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1328f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026601 RID: 157185 RVA: 0x00AA4A84 File Offset: 0x00AA2C84 private void CIFHJDNIHHK(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("action", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Upgrade", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Failed to initialize PSN platform", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1251f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026602 RID: 157186 RVA: 0x00AA4BAC File Offset: 0x00AA2DAC private void JMMDNPADFAF() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(0f, 0f, 0.5f, 1f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(0.5f, 0f, 0.5f, 1f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(0f, 0f, 1f, 1f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 4; int num2 = this.NKDJCPIOCEB.height / 4; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("COMBINE_MAX"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 0.5f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1f); for (int i = 0; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("COMBINE_MAX"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 0.5f + (float)j * 0.6f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x06026603 RID: 157187 RVA: 0x00AA4E0C File Offset: 0x00AA300C private void KMDPHFJBFBA(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("lifeBar", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("utv", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI(" is missing a health bar.", this.mode == (DesaturateEffect.OMELIIGMIHD)4); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1044f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026604 RID: 157188 RVA: 0x00AA4F34 File Offset: 0x00AA3134 public void FJEPCNGELGG(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 585f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } // Token: 0x06026605 RID: 157189 RVA: 0x00AA4F60 File Offset: 0x00AA3160 private void FAMABEBNDIH() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1204f, 417f, 1253f, 1391f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1129f, 1838f, 1547f, 1102f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1935f, 153f, 1503f, 1807f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 0; int num2 = this.NKDJCPIOCEB.height / 3; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("dma"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 967f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 547f); for (int i = 0; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword(": *True*\n"); for (int j = 1; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 374f + (float)j * 1760f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x06026606 RID: 157190 RVA: 0x00AA51C0 File Offset: 0x00AA33C0 private void IABDGAJLFNK() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("duration_before_entering"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("RpcAttachToObject"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("Request status: "); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("AllocateViewID() failed. User {0} is out of subIds, as all viewIDs are used."); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("Event Not Started"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("WaitUntilPlayerOpensMenuNoTimeout"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 3; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); string text = "playerCreated"; Type[] array = new Type[0]; array[1] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 6; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Skybox; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x06026607 RID: 157191 RVA: 0x00AA5300 File Offset: 0x00AA3500 private void AMNNBMEMJGB() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("PUNVoice: Setting global microphone device to {0}"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("VisualProgress"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("z"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("Plugin DLL Version : "); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("looktarget"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("SystemInfo"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 7; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); GameObject gameObject = new GameObject("Failed to send image link: ", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = -197; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Depth; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = true; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x06026608 RID: 157192 RVA: 0x00AA5440 File Offset: 0x00AA3640 private void EGLCJOOJLPJ(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Failed to ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("ExtrusionColor", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("content-encoding", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 730f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026609 RID: 157193 RVA: 0x00AA5568 File Offset: 0x00AA3768 public void KEPHKDDGKJK(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1633f || this.mode == (DesaturateEffect.OMELIIGMIHD)5; } // Token: 0x0602660A RID: 157194 RVA: 0x00AA5594 File Offset: 0x00AA3794 private void KHAFAAPIEBC() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(315f, 1484f, 1584f, 1259f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(937f, 448f, 140f, 823f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1955f, 1019f, 1318f, 1327f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 5; int num2 = this.NKDJCPIOCEB.height / 1; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword("Can't connect: Loading settings failed. ServerSettings asset must be in any 'Resources' folder as: PhotonServerSettings"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 384f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 354f); for (int i = 0; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("\\n"); for (int j = 1; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1035f + (float)j * 1500f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x0602660B RID: 157195 RVA: 0x00AA57F4 File Offset: 0x00AA39F4 private void BEBJBDNLHFC(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Xp", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("gizmos", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("VoiceVolume", this.mode == (DesaturateEffect.OMELIIGMIHD)6); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 633f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)6) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x0602660C RID: 157196 RVA: 0x00AA591C File Offset: 0x00AA3B1C private void OGAHFEMNGBG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("The word was: ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("prev_activity", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("{0}v1/update", this.mode == (DesaturateEffect.OMELIIGMIHD)8); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 316f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x0602660D RID: 157197 RVA: 0x00AA5A44 File Offset: 0x00AA3C44 public void BIBAGDOKPFL(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1567f && this.mode == (DesaturateEffect.OMELIIGMIHD)4; } // Token: 0x0602660E RID: 157198 RVA: 0x00AA5A70 File Offset: 0x00AA3C70 public void DPACPHLAKNA(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 11f && this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen; } // Token: 0x0602660F RID: 157199 RVA: 0x00AA5A9C File Offset: 0x00AA3C9C public void GLDKNJPINFL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 116f || this.mode == (DesaturateEffect.OMELIIGMIHD)4; } // Token: 0x06026610 RID: 157200 RVA: 0x00AA5AC8 File Offset: 0x00AA3CC8 private void KNMDLHBHHDF(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("DEFEND IT!", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("CiRzYW5kYm94X3NwYXduZWRfZXF1aXBtZW50X2RhdGEucHJvdG8SB3JlY3Jv", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI(" Rounds", this.mode == (DesaturateEffect.OMELIIGMIHD)7); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1568f)); if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026611 RID: 157201 RVA: 0x00AA5BF0 File Offset: 0x00AA3DF0 private void DCFGLBNFNCN(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("min_fps", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI(".Item.Used.", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Loading render model ", this.mode == (DesaturateEffect.OMELIIGMIHD)3); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1163f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)3) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026612 RID: 157202 RVA: 0x00AA5D18 File Offset: 0x00AA3F18 private void GGLJAAIMKPK() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1415f, 1508f, 969f, 170f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(290f, 52f, 664f, 1265f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1093f, 1146f, 1879f, 507f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 7; int num2 = this.NKDJCPIOCEB.height / 8; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("room_reloaded"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 120f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 178f); for (int i = 1; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("Switch to Seated"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1774f + (float)j * 826f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x06026613 RID: 157203 RVA: 0x00AA5F78 File Offset: 0x00AA4178 private void LAMAMPMAMKE(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("Publishing...", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Buffer empty, stopping ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("\n\t", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1297f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)7) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x06026614 RID: 157204 RVA: 0x00AA60A0 File Offset: 0x00AA42A0 private void HKBNFKNLICF() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("
using System;\r\n\r\nusing UnityEngine;\r\nusing BestHTTP.SignalR;\r\n\r\nsealed class SimpleStreamingSample : MonoBehaviour\r\n{\r\n    readonly Uri URI = new Uri("http://besthttpsignalr.azurewebsites.net/streaming-connection");\r\n\r\n    /// <summary>\r\n    /// Reference to the SignalR Connection\r\n    /// </summary>\r\n    Connection signalRConnection;\r\n\r\n    /// <summary>\r\n    /// Helper GUI class to handle and display a string-list\r\n    /// </summary>\r\n    GUIMessageList messages = new GUIMessageList();\r\n\r\n    #region Unity Events\r\n\r\n    void Start()\r\n    {\r\n        // Create the SignalR connection\r\n        signalRConnection = new Connection(URI);\r\n\r\n        // set event handlers\r\n        signalRConnection.OnNonHubMessage += signalRConnection_OnNonHubMessage;\r\n        signalRConnection.OnStateChanged += signalRConnection_OnStateChanged;\r\n        signalRConnection.OnError += signalRConnection_OnError;\r\n\r\n        // Start connecting to the server\r\n        signalRConnection.Open();\r\n    }\r\n\r\n    void OnDestroy()\r\n    {\r\n        // Close the connection when the sample is closed\r\n        signalRConnection.Close();\r\n    }\r\n\r\n    void OnGUI()\r\n    {\r\n        GUIHelper.DrawArea(GUIHelper.ClientArea, true, () =>\r\n        {\r\n            GUILayout.Label("Messages");\r\n\r\n            GUILayout.BeginHorizontal();\r\n                GUILayout.Space(20);\r\n                messages.Draw(Screen.width - 20, 0);\r\n            GUILayout.EndHorizontal();\r\n        });\r\n    }\r\n\r\n    #endregion\r\n\r\n    #region SignalR Events\r\n\r\n    /// <summary>\r\n    /// Handle Server-sent messages\r\n    /// </summary>\r\n    void signalRConnection_OnNonHubMessage(Connection connection, object data)\r\n    {\r\n        messages.Add("[Server Message] " + data.ToString());\r\n    }\r\n\r\n    /// <summary>\r\n    /// Display state changes\r\n    /// </summary>\r\n    void signalRConnection_OnStateChanged(Connection connection, ConnectionStates oldState, ConnectionStates newState)\r\n    {\r\n        messages.Add(string.Format("[State Change] {0} => {1}", oldState, newState));\r\n    }\r\n\r\n    /// <summary>\r\n    /// Display errors.\r\n    /// </summary>\r\n    void signalRConnection_OnError(Connection connection, string error)\r\n    {\r\n        messages.Add("[Error] " + error);\r\n    }\r\n\r\n    #endregion\r\n}
"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("3D Button "); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("FriendCount"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("You are not allowed on stage!"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("{0}v1/crashdump"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("Failed to "); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 1; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); string text = "handles"; Type[] array = new Type[0]; array[0] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 20; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)5; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = true; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x06026615 RID: 157205 RVA: 0x00AA61E0 File Offset: 0x00AA43E0 private void GECAJFDAOOM() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1056f, 310f, 1958f, 1354f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1617f, 1854f, 1667f, 1827f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(356f, 837f, 1511f, 1409f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 2; int num2 = this.NKDJCPIOCEB.height / 0; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("Oculus platform is not implemented on this platform yet."); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1200f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 327f); for (int i = 1; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("activityName"); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 698f + (float)j * 1863f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x06026616 RID: 157206 RVA: 0x00AA6440 File Offset: 0x00AA4640 public float MICLAPIIGFC() { return this.FKGJIIKIMGM; } // Token: 0x06026617 RID: 157207 RVA: 0x00AA6448 File Offset: 0x00AA4648 public float KGGBKEGGKIO() { return this.FKGJIIKIMGM; } // Token: 0x06026618 RID: 157208 RVA: 0x00AA6450 File Offset: 0x00AA4650 public void FABNBLBFHMK(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 1568f && this.mode == (DesaturateEffect.OMELIIGMIHD)8; } // Token: 0x06026619 RID: 157209 RVA: 0x00AA647C File Offset: 0x00AA467C private void KMCJNIPIKBA() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("Mouse ScrollWheel"); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("): "); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("No Deflate State!"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("_Color"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("BackDown"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("y"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 1; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 1); string text = "MAJAMDPBALF"; Type[] array = new Type[0]; array[1] = typeof(Camera); GameObject gameObject = new GameObject(text, array); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = -101; this.PKPNODOPMGE.clearFlags = (CameraClearFlags)6; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x0602661A RID: 157210 RVA: 0x00AA65BC File Offset: 0x00AA47BC public void DEDOHPMEFPE(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 573f || this.mode == (DesaturateEffect.OMELIIGMIHD)5; } // Token: 0x0602661B RID: 157211 RVA: 0x00AA65E8 File Offset: 0x00AA47E8 private void DLEGFDBLAGB() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(409f, 710f, 164f, 1809f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(627f, 401f, 598f, 632f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(1410f, 172f, 468f, 1763f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 0; int num2 = this.NKDJCPIOCEB.height / 5; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("Operation failed: "); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1573f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 209f); for (int i = 1; i < this.expandIterations; i += 0) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("["); for (int j = 0; j < this.blurIterations; j++) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1750f + (float)j * 1125f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x0602661C RID: 157212 RVA: 0x00AA6848 File Offset: 0x00AA4A48 private void EIAFGFMKCCE() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1730f, 1461f, 927f, 501f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(623f, 306f, 1813f, 342f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(342f, 1128f, 716f, 1437f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 2; int num2 = this.NKDJCPIOCEB.height / 6; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1); this.EFDIAPOBDNP.EnableKeyword("RpcOnEquipmentSpawn"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1737f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1304f); for (int i = 1; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("That year doesn't make sense!"); for (int j = 1; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 910f + (float)j * 1848f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x0602661D RID: 157213 RVA: 0x00AA6AA8 File Offset: 0x00AA4CA8 private void KOBHINCPEHL(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD) { this.EFDIAPOBDNP.MOFFLDPKFHI("CurrentLocalRotation", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen); this.EFDIAPOBDNP.MOFFLDPKFHI("Catch! ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen); this.EFDIAPOBDNP.MOFFLDPKFHI(" Scores!", this.mode == (DesaturateEffect.OMELIIGMIHD)4); this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1679f)); if (this.mode == (DesaturateEffect.OMELIIGMIHD)8) { this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB); } else { this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y)); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM); } Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD); } // Token: 0x0602661E RID: 157214 RVA: 0x00AA6BD0 File Offset: 0x00AA4DD0 public void PKIMIFOEJLL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1297f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } // Token: 0x0602661F RID: 157215 RVA: 0x00AA6BFC File Offset: 0x00AA4DFC public float KEGDFHEONEL() { return this.FKGJIIKIMGM; } // Token: 0x06026620 RID: 157216 RVA: 0x00AA6C04 File Offset: 0x00AA4E04 public void AJAGOMNBGJM(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1763f || this.mode == (DesaturateEffect.OMELIIGMIHD)5; } // Token: 0x06026621 RID: 157217 RVA: 0x00AA6C30 File Offset: 0x00AA4E30 public float OFCGMJFLHFC() { return this.FKGJIIKIMGM; } // Token: 0x06026622 RID: 157218 RVA: 0x00AA6C38 File Offset: 0x00AA4E38 public void IHHBHJONAHI(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM <= 928f && this.mode == (DesaturateEffect.OMELIIGMIHD)3; } // Token: 0x06026623 RID: 157219 RVA: 0x00AA6C64 File Offset: 0x00AA4E64 public void HICIALJFKJJ(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 929f || this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen; } // Token: 0x06026624 RID: 157220 RVA: 0x00AA6C90 File Offset: 0x00AA4E90 public void BKPMIIEHCNE(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 273f || this.mode == (DesaturateEffect.OMELIIGMIHD)6; } // Token: 0x06026625 RID: 157221 RVA: 0x00AA6CBC File Offset: 0x00AA4EBC private void MCLCEPMHFFB() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)3) { this.DLEGFDBLAGB(); } } // Token: 0x06026626 RID: 157222 RVA: 0x00AA6CD0 File Offset: 0x00AA4ED0 public float LKBLCGOHNHG() { return this.FKGJIIKIMGM; } // Token: 0x06026628 RID: 157224 RVA: 0x00AA6CE0 File Offset: 0x00AA4EE0 private void OPEKEGPBONG() { if (this.mode == (DesaturateEffect.OMELIIGMIHD)6) { this.PNFPJEDAFHA(); } } // Token: 0x06026629 RID: 157225 RVA: 0x00AA6CF4 File Offset: 0x00AA4EF4 public DesaturateEffect.OMELIIGMIHD HPNHCEMNKBA() { return this.mode; } // Token: 0x0602662A RID: 157226 RVA: 0x00AA6CFC File Offset: 0x00AA4EFC public void KOGPKLCNJHH(float NOBAPCOKFIL) { this.FKGJIIKIMGM = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 1049f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI; } // Token: 0x0602662B RID: 157227 RVA: 0x00AA6D28 File Offset: 0x00AA4F28 private void AFKJHDKICEG() { if (this.JLAMMIJECBK.stereoEnabled) { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left); this.PKPNODOPMGE.rect = new Rect(1752f, 1944f, 1479f, 910f); this.PKPNODOPMGE.Render(); this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right); this.PKPNODOPMGE.rect = new Rect(1801f, 837f, 542f, 1655f); this.PKPNODOPMGE.Render(); } else { this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix; this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix; this.PKPNODOPMGE.rect = new Rect(837f, 692f, 995f, 1587f); this.PKPNODOPMGE.Render(); } int num = this.NKDJCPIOCEB.width / 3; int num2 = this.NKDJCPIOCEB.height / 6; RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0); this.EFDIAPOBDNP.EnableKeyword(" player"); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1788f); Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1); this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 825f); for (int i = 0; i < this.expandIterations; i++) { RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary; } this.EFDIAPOBDNP.DisableKeyword("ETag"); for (int j = 0; j < this.blurIterations; j += 0) { this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1504f + (float)j * 720f); RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0); Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1); RenderTexture.ReleaseTemporary(renderTexture); renderTexture = temporary2; } Graphics.Blit(renderTexture, this.NKDJCPIOCEB); RenderTexture.ReleaseTemporary(renderTexture); } // Token: 0x0602662C RID: 157228 RVA: 0x00AA6F88 File Offset: 0x00AA5188 public float DAEAGMHBLML() { return this.FKGJIIKIMGM; } // Token: 0x0602662D RID: 157229 RVA: 0x00AA6F90 File Offset: 0x00AA5190 private void AAEMAOKGCAF() { DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID(" Server: "); DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("Purpose"); DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("#02C85F"); DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("stdev_sl"); DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("No local room"); DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("room_usage"); this.JLAMMIJECBK = base.GetComponent(); int num = this.maskTextureSize; int num2 = this.maskTextureSize; if (this.JLAMMIJECBK.stereoEnabled) { num *= 8; } this.NKDJCPIOCEB = new RenderTexture(num, num2, 0); GameObject gameObject = new GameObject("User Timing Time", new Type[] { typeof(Camera) }); this.PKPNODOPMGE = gameObject.GetComponent(); this.PKPNODOPMGE.transform.parent = base.transform; this.PKPNODOPMGE.cullingMask = 123; this.PKPNODOPMGE.clearFlags = CameraClearFlags.Color; this.PKPNODOPMGE.backgroundColor = Color.clear; this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB; this.PKPNODOPMGE.enabled = false; this.EFDIAPOBDNP = new Material(this.desaturateEffectShader); } // Token: 0x0602662E RID: 157230 RVA: 0x00AA70D0 File Offset: 0x00AA52D0 public void NMKBAPOIOCL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL) { this.mode = NOBAPCOKFIL; base.enabled = this.FKGJIIKIMGM > 896f || this.mode == (DesaturateEffect.OMELIIGMIHD)8; } // Token: 0x0602662F RID: 157231 RVA: 0x00AA70FC File Offset: 0x00AA52FC public float LIDDIGKLLLM() { return this.FKGJIIKIMGM; } // Token: 0x06026630 RID: 157232 RVA: 0x00AA7104 File Offset: 0x00AA5304 private void KBHPCJENCMD() { if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen) { this.AFKJHDKICEG(); } } // Token: 0x040060C3 RID: 24771 [SerializeField] private Shader desaturateEffectShader; // Token: 0x040060C4 RID: 24772 [SerializeField] private DesaturateEffect.OMELIIGMIHD mode; // Token: 0x040060C5 RID: 24773 [Header("PartialScreen Mode Config")] [SerializeField] private Vector2 partialScreenBottomLeft = new Vector2(0f, 0.2f); // Token: 0x040060C6 RID: 24774 [SerializeField] private Vector2 partialScreenTopRight = new Vector2(1f, 0.4f); // Token: 0x040060C7 RID: 24775 [SerializeField] [Range(0f, 1f)] private float partialScreenEdgeFade = 0.02f; // Token: 0x040060C8 RID: 24776 [Header("TargetedToOverlayUI Mode Config")] [SerializeField] private int maskTextureSize = 256; // Token: 0x040060C9 RID: 24777 [SerializeField] private int expandIterations = 4; // Token: 0x040060CA RID: 24778 [SerializeField] private int blurIterations = 2; // Token: 0x040060CB RID: 24779 [Range(0f, 1f)] [SerializeField] [Header("Desaturation Config")] private float maxDesaturation = 1f; // Token: 0x040060CC RID: 24780 [Range(0f, 1f)] [SerializeField] private float desaturatedBlackLevel; // Token: 0x040060CD RID: 24781 [SerializeField] [Range(0f, 1f)] private float desaturatedWhiteLevel = 1f; // Token: 0x040060CE RID: 24782 private Camera JLAMMIJECBK; // Token: 0x040060CF RID: 24783 private Camera PKPNODOPMGE; // Token: 0x040060D0 RID: 24784 private RenderTexture NKDJCPIOCEB; // Token: 0x040060D1 RID: 24785 private Material EFDIAPOBDNP; // Token: 0x040060D2 RID: 24786 private float FKGJIIKIMGM; // Token: 0x040060D3 RID: 24787 private static int BEPNBMLNEFD; // Token: 0x040060D4 RID: 24788 private static int IIAKBHDKCHD; // Token: 0x040060D5 RID: 24789 private static int HHEPLCCPKFP; // Token: 0x040060D6 RID: 24790 private static int CEHMPDEAGOC; // Token: 0x040060D7 RID: 24791 private static int KIBDPCHHBOJ; // Token: 0x040060D8 RID: 24792 private static int KEMJECLOIPD; // Token: 0x02001194 RID: 4500 public enum OMELIIGMIHD { // Token: 0x040060DA RID: 24794 FullScreen, // Token: 0x040060DB RID: 24795 PartialScreen, // Token: 0x040060DC RID: 24796 TargetedToOverlayUI } }