();
this.PKPNODOPMGE.transform.parent = base.transform;
this.PKPNODOPMGE.cullingMask = -197;
this.PKPNODOPMGE.clearFlags = CameraClearFlags.Depth;
this.PKPNODOPMGE.backgroundColor = Color.clear;
this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB;
this.PKPNODOPMGE.enabled = true;
this.EFDIAPOBDNP = new Material(this.desaturateEffectShader);
}
// Token: 0x06026608 RID: 157192 RVA: 0x00AA5440 File Offset: 0x00AA3640
private void EGLCJOOJLPJ(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("Failed to ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("ExtrusionColor", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("content-encoding", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 730f));
if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x06026609 RID: 157193 RVA: 0x00AA5568 File Offset: 0x00AA3768
public void KEPHKDDGKJK(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 1633f || this.mode == (DesaturateEffect.OMELIIGMIHD)5;
}
// Token: 0x0602660A RID: 157194 RVA: 0x00AA5594 File Offset: 0x00AA3794
private void KHAFAAPIEBC()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.rect = new Rect(315f, 1484f, 1584f, 1259f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(937f, 448f, 140f, 823f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(1955f, 1019f, 1318f, 1327f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 5;
int num2 = this.NKDJCPIOCEB.height / 1;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0);
this.EFDIAPOBDNP.EnableKeyword("Can't connect: Loading settings failed. ServerSettings asset must be in any 'Resources' folder as: PhotonServerSettings");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 384f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 354f);
for (int i = 0; i < this.expandIterations; i += 0)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("\\n");
for (int j = 1; j < this.blurIterations; j += 0)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1035f + (float)j * 1500f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 1);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x0602660B RID: 157195 RVA: 0x00AA57F4 File Offset: 0x00AA39F4
private void BEBJBDNLHFC(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("Xp", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("gizmos", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("VoiceVolume", this.mode == (DesaturateEffect.OMELIIGMIHD)6);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 633f));
if (this.mode == (DesaturateEffect.OMELIIGMIHD)6)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x0602660C RID: 157196 RVA: 0x00AA591C File Offset: 0x00AA3B1C
private void OGAHFEMNGBG(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("The word was: ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("prev_activity", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("{0}v1/update", this.mode == (DesaturateEffect.OMELIIGMIHD)8);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 316f));
if (this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x0602660D RID: 157197 RVA: 0x00AA5A44 File Offset: 0x00AA3C44
public void BIBAGDOKPFL(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM <= 1567f && this.mode == (DesaturateEffect.OMELIIGMIHD)4;
}
// Token: 0x0602660E RID: 157198 RVA: 0x00AA5A70 File Offset: 0x00AA3C70
public void DPACPHLAKNA(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM <= 11f && this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen;
}
// Token: 0x0602660F RID: 157199 RVA: 0x00AA5A9C File Offset: 0x00AA3C9C
public void GLDKNJPINFL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 116f || this.mode == (DesaturateEffect.OMELIIGMIHD)4;
}
// Token: 0x06026610 RID: 157200 RVA: 0x00AA5AC8 File Offset: 0x00AA3CC8
private void KNMDLHBHHDF(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("DEFEND IT!", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("CiRzYW5kYm94X3NwYXduZWRfZXF1aXBtZW50X2RhdGEucHJvdG8SB3JlY3Jv", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI(" Rounds", this.mode == (DesaturateEffect.OMELIIGMIHD)7);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1568f));
if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x06026611 RID: 157201 RVA: 0x00AA5BF0 File Offset: 0x00AA3DF0
private void DCFGLBNFNCN(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("min_fps", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI(".Item.Used.", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("Loading render model ", this.mode == (DesaturateEffect.OMELIIGMIHD)3);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1163f));
if (this.mode == (DesaturateEffect.OMELIIGMIHD)3)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x06026612 RID: 157202 RVA: 0x00AA5D18 File Offset: 0x00AA3F18
private void GGLJAAIMKPK()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(1415f, 1508f, 969f, 170f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(290f, 52f, 664f, 1265f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(1093f, 1146f, 1879f, 507f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 7;
int num2 = this.NKDJCPIOCEB.height / 8;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1);
this.EFDIAPOBDNP.EnableKeyword("room_reloaded");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 120f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 178f);
for (int i = 1; i < this.expandIterations; i += 0)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("Switch to Seated");
for (int j = 0; j < this.blurIterations; j++)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1774f + (float)j * 826f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x06026613 RID: 157203 RVA: 0x00AA5F78 File Offset: 0x00AA4178
private void LAMAMPMAMKE(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("Publishing...", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("Buffer empty, stopping ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("\n\t", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1297f));
if (this.mode == (DesaturateEffect.OMELIIGMIHD)7)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x06026614 RID: 157204 RVA: 0x00AA60A0 File Offset: 0x00AA42A0
private void HKBNFKNLICF()
{
DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("using System;\r\n\r\nusing UnityEngine;\r\nusing BestHTTP.SignalR;\r\n\r\nsealed class SimpleStreamingSample : MonoBehaviour\r\n{\r\n readonly Uri URI = new Uri("http://besthttpsignalr.azurewebsites.net/streaming-connection");\r\n\r\n /// <summary>\r\n /// Reference to the SignalR Connection\r\n /// </summary>\r\n Connection signalRConnection;\r\n\r\n /// <summary>\r\n /// Helper GUI class to handle and display a string-list\r\n /// </summary>\r\n GUIMessageList messages = new GUIMessageList();\r\n\r\n #region Unity Events\r\n\r\n void Start()\r\n {\r\n // Create the SignalR connection\r\n signalRConnection = new Connection(URI);\r\n\r\n // set event handlers\r\n signalRConnection.OnNonHubMessage += signalRConnection_OnNonHubMessage;\r\n signalRConnection.OnStateChanged += signalRConnection_OnStateChanged;\r\n signalRConnection.OnError += signalRConnection_OnError;\r\n\r\n // Start connecting to the server\r\n signalRConnection.Open();\r\n }\r\n\r\n void OnDestroy()\r\n {\r\n // Close the connection when the sample is closed\r\n signalRConnection.Close();\r\n }\r\n\r\n void OnGUI()\r\n {\r\n GUIHelper.DrawArea(GUIHelper.ClientArea, true, () =>\r\n {\r\n GUILayout.Label("Messages");\r\n\r\n GUILayout.BeginHorizontal();\r\n GUILayout.Space(20);\r\n messages.Draw(Screen.width - 20, 0);\r\n GUILayout.EndHorizontal();\r\n });\r\n }\r\n\r\n #endregion\r\n\r\n #region SignalR Events\r\n\r\n /// <summary>\r\n /// Handle Server-sent messages\r\n /// </summary>\r\n void signalRConnection_OnNonHubMessage(Connection connection, object data)\r\n {\r\n messages.Add("[Server Message] " + data.ToString());\r\n }\r\n\r\n /// <summary>\r\n /// Display state changes\r\n /// </summary>\r\n void signalRConnection_OnStateChanged(Connection connection, ConnectionStates oldState, ConnectionStates newState)\r\n {\r\n messages.Add(string.Format("[State Change] {0} => {1}", oldState, newState));\r\n }\r\n\r\n /// <summary>\r\n /// Display errors.\r\n /// </summary>\r\n void signalRConnection_OnError(Connection connection, string error)\r\n {\r\n messages.Add("[Error] " + error);\r\n }\r\n\r\n #endregion\r\n}");
DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("3D Button ");
DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("FriendCount");
DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("You are not allowed on stage!");
DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("{0}v1/crashdump");
DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("Failed to ");
this.JLAMMIJECBK = base.GetComponent();
int num = this.maskTextureSize;
int num2 = this.maskTextureSize;
if (this.JLAMMIJECBK.stereoEnabled)
{
num *= 1;
}
this.NKDJCPIOCEB = new RenderTexture(num, num2, 0);
string text = "handles";
Type[] array = new Type[0];
array[0] = typeof(Camera);
GameObject gameObject = new GameObject(text, array);
this.PKPNODOPMGE = gameObject.GetComponent();
this.PKPNODOPMGE.transform.parent = base.transform;
this.PKPNODOPMGE.cullingMask = 20;
this.PKPNODOPMGE.clearFlags = (CameraClearFlags)5;
this.PKPNODOPMGE.backgroundColor = Color.clear;
this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB;
this.PKPNODOPMGE.enabled = true;
this.EFDIAPOBDNP = new Material(this.desaturateEffectShader);
}
// Token: 0x06026615 RID: 157205 RVA: 0x00AA61E0 File Offset: 0x00AA43E0
private void GECAJFDAOOM()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(1056f, 310f, 1958f, 1354f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.rect = new Rect(1617f, 1854f, 1667f, 1827f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(356f, 837f, 1511f, 1409f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 2;
int num2 = this.NKDJCPIOCEB.height / 0;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1);
this.EFDIAPOBDNP.EnableKeyword("Oculus platform is not implemented on this platform yet.");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1200f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 0);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 327f);
for (int i = 1; i < this.expandIterations; i += 0)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 1);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("activityName");
for (int j = 0; j < this.blurIterations; j++)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 698f + (float)j * 1863f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x06026616 RID: 157206 RVA: 0x00AA6440 File Offset: 0x00AA4640
public float MICLAPIIGFC()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026617 RID: 157207 RVA: 0x00AA6448 File Offset: 0x00AA4648
public float KGGBKEGGKIO()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026618 RID: 157208 RVA: 0x00AA6450 File Offset: 0x00AA4650
public void FABNBLBFHMK(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM <= 1568f && this.mode == (DesaturateEffect.OMELIIGMIHD)8;
}
// Token: 0x06026619 RID: 157209 RVA: 0x00AA647C File Offset: 0x00AA467C
private void KMCJNIPIKBA()
{
DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID("Mouse ScrollWheel");
DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("): ");
DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("No Deflate State!");
DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("_Color");
DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("BackDown");
DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("y");
this.JLAMMIJECBK = base.GetComponent();
int num = this.maskTextureSize;
int num2 = this.maskTextureSize;
if (this.JLAMMIJECBK.stereoEnabled)
{
num *= 1;
}
this.NKDJCPIOCEB = new RenderTexture(num, num2, 1);
string text = "MAJAMDPBALF";
Type[] array = new Type[0];
array[1] = typeof(Camera);
GameObject gameObject = new GameObject(text, array);
this.PKPNODOPMGE = gameObject.GetComponent();
this.PKPNODOPMGE.transform.parent = base.transform;
this.PKPNODOPMGE.cullingMask = -101;
this.PKPNODOPMGE.clearFlags = (CameraClearFlags)6;
this.PKPNODOPMGE.backgroundColor = Color.clear;
this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB;
this.PKPNODOPMGE.enabled = false;
this.EFDIAPOBDNP = new Material(this.desaturateEffectShader);
}
// Token: 0x0602661A RID: 157210 RVA: 0x00AA65BC File Offset: 0x00AA47BC
public void DEDOHPMEFPE(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 573f || this.mode == (DesaturateEffect.OMELIIGMIHD)5;
}
// Token: 0x0602661B RID: 157211 RVA: 0x00AA65E8 File Offset: 0x00AA47E8
private void DLEGFDBLAGB()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(409f, 710f, 164f, 1809f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(627f, 401f, 598f, 632f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(1410f, 172f, 468f, 1763f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 0;
int num2 = this.NKDJCPIOCEB.height / 5;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1);
this.EFDIAPOBDNP.EnableKeyword("Operation failed: ");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1573f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 209f);
for (int i = 1; i < this.expandIterations; i += 0)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("[");
for (int j = 0; j < this.blurIterations; j++)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1750f + (float)j * 1125f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x0602661C RID: 157212 RVA: 0x00AA6848 File Offset: 0x00AA4A48
private void EIAFGFMKCCE()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(1730f, 1461f, 927f, 501f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(623f, 306f, 1813f, 342f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(342f, 1128f, 716f, 1437f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 2;
int num2 = this.NKDJCPIOCEB.height / 6;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 1);
this.EFDIAPOBDNP.EnableKeyword("RpcOnEquipmentSpawn");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1737f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1304f);
for (int i = 1; i < this.expandIterations; i++)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("That year doesn't make sense!");
for (int j = 1; j < this.blurIterations; j += 0)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 910f + (float)j * 1848f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 0);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x0602661D RID: 157213 RVA: 0x00AA6AA8 File Offset: 0x00AA4CA8
private void KOBHINCPEHL(RenderTexture ECFENKBBJOK, RenderTexture CECEGDBCMOD)
{
this.EFDIAPOBDNP.MOFFLDPKFHI("CurrentLocalRotation", this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI("Catch! ", this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen);
this.EFDIAPOBDNP.MOFFLDPKFHI(" Scores!", this.mode == (DesaturateEffect.OMELIIGMIHD)4);
this.EFDIAPOBDNP.SetVector(DesaturateEffect.KIBDPCHHBOJ, new Vector4(this.desaturatedWhiteLevel - this.desaturatedBlackLevel, this.desaturatedBlackLevel, this.maxDesaturation, 1679f));
if (this.mode == (DesaturateEffect.OMELIIGMIHD)8)
{
this.EFDIAPOBDNP.SetTexture(DesaturateEffect.KEMJECLOIPD, this.NKDJCPIOCEB);
}
else
{
this.EFDIAPOBDNP.SetVector(DesaturateEffect.IIAKBHDKCHD, new Vector4(this.partialScreenBottomLeft.x, this.partialScreenBottomLeft.y, this.partialScreenTopRight.x, this.partialScreenTopRight.y));
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.HHEPLCCPKFP, this.partialScreenEdgeFade);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.CEHMPDEAGOC, this.FKGJIIKIMGM);
}
Graphics.Blit(ECFENKBBJOK, CECEGDBCMOD);
}
// Token: 0x0602661E RID: 157214 RVA: 0x00AA6BD0 File Offset: 0x00AA4DD0
public void PKIMIFOEJLL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 1297f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI;
}
// Token: 0x0602661F RID: 157215 RVA: 0x00AA6BFC File Offset: 0x00AA4DFC
public float KEGDFHEONEL()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026620 RID: 157216 RVA: 0x00AA6C04 File Offset: 0x00AA4E04
public void AJAGOMNBGJM(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 1763f || this.mode == (DesaturateEffect.OMELIIGMIHD)5;
}
// Token: 0x06026621 RID: 157217 RVA: 0x00AA6C30 File Offset: 0x00AA4E30
public float OFCGMJFLHFC()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026622 RID: 157218 RVA: 0x00AA6C38 File Offset: 0x00AA4E38
public void IHHBHJONAHI(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM <= 928f && this.mode == (DesaturateEffect.OMELIIGMIHD)3;
}
// Token: 0x06026623 RID: 157219 RVA: 0x00AA6C64 File Offset: 0x00AA4E64
public void HICIALJFKJJ(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 929f || this.mode == DesaturateEffect.OMELIIGMIHD.PartialScreen;
}
// Token: 0x06026624 RID: 157220 RVA: 0x00AA6C90 File Offset: 0x00AA4E90
public void BKPMIIEHCNE(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 273f || this.mode == (DesaturateEffect.OMELIIGMIHD)6;
}
// Token: 0x06026625 RID: 157221 RVA: 0x00AA6CBC File Offset: 0x00AA4EBC
private void MCLCEPMHFFB()
{
if (this.mode == (DesaturateEffect.OMELIIGMIHD)3)
{
this.DLEGFDBLAGB();
}
}
// Token: 0x06026626 RID: 157222 RVA: 0x00AA6CD0 File Offset: 0x00AA4ED0
public float LKBLCGOHNHG()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026628 RID: 157224 RVA: 0x00AA6CE0 File Offset: 0x00AA4EE0
private void OPEKEGPBONG()
{
if (this.mode == (DesaturateEffect.OMELIIGMIHD)6)
{
this.PNFPJEDAFHA();
}
}
// Token: 0x06026629 RID: 157225 RVA: 0x00AA6CF4 File Offset: 0x00AA4EF4
public DesaturateEffect.OMELIIGMIHD HPNHCEMNKBA()
{
return this.mode;
}
// Token: 0x0602662A RID: 157226 RVA: 0x00AA6CFC File Offset: 0x00AA4EFC
public void KOGPKLCNJHH(float NOBAPCOKFIL)
{
this.FKGJIIKIMGM = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 1049f || this.mode == DesaturateEffect.OMELIIGMIHD.TargetedToOverlayUI;
}
// Token: 0x0602662B RID: 157227 RVA: 0x00AA6D28 File Offset: 0x00AA4F28
private void AFKJHDKICEG()
{
if (this.JLAMMIJECBK.stereoEnabled)
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Left);
this.PKPNODOPMGE.rect = new Rect(1752f, 1944f, 1479f, 910f);
this.PKPNODOPMGE.Render();
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.GetStereoViewMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.GetStereoProjectionMatrix(Camera.StereoscopicEye.Right);
this.PKPNODOPMGE.rect = new Rect(1801f, 837f, 542f, 1655f);
this.PKPNODOPMGE.Render();
}
else
{
this.PKPNODOPMGE.worldToCameraMatrix = this.JLAMMIJECBK.worldToCameraMatrix;
this.PKPNODOPMGE.projectionMatrix = this.JLAMMIJECBK.projectionMatrix;
this.PKPNODOPMGE.rect = new Rect(837f, 692f, 995f, 1587f);
this.PKPNODOPMGE.Render();
}
int num = this.NKDJCPIOCEB.width / 3;
int num2 = this.NKDJCPIOCEB.height / 6;
RenderTexture renderTexture = RenderTexture.GetTemporary(num, num2, 0);
this.EFDIAPOBDNP.EnableKeyword(" player");
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1788f);
Graphics.Blit(this.NKDJCPIOCEB, renderTexture, this.EFDIAPOBDNP, 1);
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 825f);
for (int i = 0; i < this.expandIterations; i++)
{
RenderTexture temporary = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary;
}
this.EFDIAPOBDNP.DisableKeyword("ETag");
for (int j = 0; j < this.blurIterations; j += 0)
{
this.EFDIAPOBDNP.SetFloat(DesaturateEffect.BEPNBMLNEFD, 1504f + (float)j * 720f);
RenderTexture temporary2 = RenderTexture.GetTemporary(num, num2, 0);
Graphics.Blit(renderTexture, temporary2, this.EFDIAPOBDNP, 1);
RenderTexture.ReleaseTemporary(renderTexture);
renderTexture = temporary2;
}
Graphics.Blit(renderTexture, this.NKDJCPIOCEB);
RenderTexture.ReleaseTemporary(renderTexture);
}
// Token: 0x0602662C RID: 157228 RVA: 0x00AA6F88 File Offset: 0x00AA5188
public float DAEAGMHBLML()
{
return this.FKGJIIKIMGM;
}
// Token: 0x0602662D RID: 157229 RVA: 0x00AA6F90 File Offset: 0x00AA5190
private void AAEMAOKGCAF()
{
DesaturateEffect.BEPNBMLNEFD = Shader.PropertyToID(" Server: ");
DesaturateEffect.IIAKBHDKCHD = Shader.PropertyToID("Purpose");
DesaturateEffect.HHEPLCCPKFP = Shader.PropertyToID("#02C85F");
DesaturateEffect.CEHMPDEAGOC = Shader.PropertyToID("stdev_sl");
DesaturateEffect.KIBDPCHHBOJ = Shader.PropertyToID("No local room");
DesaturateEffect.KEMJECLOIPD = Shader.PropertyToID("room_usage");
this.JLAMMIJECBK = base.GetComponent();
int num = this.maskTextureSize;
int num2 = this.maskTextureSize;
if (this.JLAMMIJECBK.stereoEnabled)
{
num *= 8;
}
this.NKDJCPIOCEB = new RenderTexture(num, num2, 0);
GameObject gameObject = new GameObject("User Timing Time", new Type[] { typeof(Camera) });
this.PKPNODOPMGE = gameObject.GetComponent();
this.PKPNODOPMGE.transform.parent = base.transform;
this.PKPNODOPMGE.cullingMask = 123;
this.PKPNODOPMGE.clearFlags = CameraClearFlags.Color;
this.PKPNODOPMGE.backgroundColor = Color.clear;
this.PKPNODOPMGE.targetTexture = this.NKDJCPIOCEB;
this.PKPNODOPMGE.enabled = false;
this.EFDIAPOBDNP = new Material(this.desaturateEffectShader);
}
// Token: 0x0602662E RID: 157230 RVA: 0x00AA70D0 File Offset: 0x00AA52D0
public void NMKBAPOIOCL(DesaturateEffect.OMELIIGMIHD NOBAPCOKFIL)
{
this.mode = NOBAPCOKFIL;
base.enabled = this.FKGJIIKIMGM > 896f || this.mode == (DesaturateEffect.OMELIIGMIHD)8;
}
// Token: 0x0602662F RID: 157231 RVA: 0x00AA70FC File Offset: 0x00AA52FC
public float LIDDIGKLLLM()
{
return this.FKGJIIKIMGM;
}
// Token: 0x06026630 RID: 157232 RVA: 0x00AA7104 File Offset: 0x00AA5304
private void KBHPCJENCMD()
{
if (this.mode == DesaturateEffect.OMELIIGMIHD.FullScreen)
{
this.AFKJHDKICEG();
}
}
// Token: 0x040060C3 RID: 24771
[SerializeField]
private Shader desaturateEffectShader;
// Token: 0x040060C4 RID: 24772
[SerializeField]
private DesaturateEffect.OMELIIGMIHD mode;
// Token: 0x040060C5 RID: 24773
[Header("PartialScreen Mode Config")]
[SerializeField]
private Vector2 partialScreenBottomLeft = new Vector2(0f, 0.2f);
// Token: 0x040060C6 RID: 24774
[SerializeField]
private Vector2 partialScreenTopRight = new Vector2(1f, 0.4f);
// Token: 0x040060C7 RID: 24775
[SerializeField]
[Range(0f, 1f)]
private float partialScreenEdgeFade = 0.02f;
// Token: 0x040060C8 RID: 24776
[Header("TargetedToOverlayUI Mode Config")]
[SerializeField]
private int maskTextureSize = 256;
// Token: 0x040060C9 RID: 24777
[SerializeField]
private int expandIterations = 4;
// Token: 0x040060CA RID: 24778
[SerializeField]
private int blurIterations = 2;
// Token: 0x040060CB RID: 24779
[Range(0f, 1f)]
[SerializeField]
[Header("Desaturation Config")]
private float maxDesaturation = 1f;
// Token: 0x040060CC RID: 24780
[Range(0f, 1f)]
[SerializeField]
private float desaturatedBlackLevel;
// Token: 0x040060CD RID: 24781
[SerializeField]
[Range(0f, 1f)]
private float desaturatedWhiteLevel = 1f;
// Token: 0x040060CE RID: 24782
private Camera JLAMMIJECBK;
// Token: 0x040060CF RID: 24783
private Camera PKPNODOPMGE;
// Token: 0x040060D0 RID: 24784
private RenderTexture NKDJCPIOCEB;
// Token: 0x040060D1 RID: 24785
private Material EFDIAPOBDNP;
// Token: 0x040060D2 RID: 24786
private float FKGJIIKIMGM;
// Token: 0x040060D3 RID: 24787
private static int BEPNBMLNEFD;
// Token: 0x040060D4 RID: 24788
private static int IIAKBHDKCHD;
// Token: 0x040060D5 RID: 24789
private static int HHEPLCCPKFP;
// Token: 0x040060D6 RID: 24790
private static int CEHMPDEAGOC;
// Token: 0x040060D7 RID: 24791
private static int KIBDPCHHBOJ;
// Token: 0x040060D8 RID: 24792
private static int KEMJECLOIPD;
// Token: 0x02001194 RID: 4500
public enum OMELIIGMIHD
{
// Token: 0x040060DA RID: 24794
FullScreen,
// Token: 0x040060DB RID: 24795
PartialScreen,
// Token: 0x040060DC RID: 24796
TargetedToOverlayUI
}
}