using System; using UnityEngine; namespace ExitGames.UtilityScripts { // Token: 0x020004EA RID: 1258 public static class KDEEMNIBKMB { // Token: 0x0600CEA0 RID: 52896 RVA: 0x003E8870 File Offset: 0x003E6A70 public static int JAAHGJAEMJD(this LNJFBGIBLHA JEFGMHBLLKI) { if (PlayerRoomIndexing.instance == null) { Debug.LogError("Missing PlayerRoomIndexing Component in Scene"); return -1; } return PlayerRoomIndexing.instance.GetRoomIndex(JEFGMHBLLKI); } } }