using System; using UnityEngine; // Token: 0x020002D7 RID: 727 public class GA_FREE_DemoPlaySound : MonoBehaviour { // Token: 0x06008FB8 RID: 36792 RVA: 0x002B7EE8 File Offset: 0x002B60E8 private void JPFFFDBECFC(AudioClip NAGCONMILKH) { for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FB9 RID: 36793 RVA: 0x002B7F34 File Offset: 0x002B6134 public void IGEHLAMNDPJ() { this.CILBAMFJPPP(this.m_Audio_Button2); } // Token: 0x06008FBA RID: 36794 RVA: 0x002B7F44 File Offset: 0x002B6144 public void CKAPDDLFDNF() { this.NFONEDBOIDO(this.m_Audio_Button1); } // Token: 0x06008FBB RID: 36795 RVA: 0x002B7F54 File Offset: 0x002B6154 private void JGOAIIIJNAI() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FBC RID: 36796 RVA: 0x002B7FB4 File Offset: 0x002B61B4 private void IFLAEDILIBJ() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FBD RID: 36797 RVA: 0x002B8014 File Offset: 0x002B6214 public void MHCEEGCIMJC() { this.MIPFNLNPKBM(this.m_Audio_Button2); } // Token: 0x06008FBE RID: 36798 RVA: 0x002B8024 File Offset: 0x002B6224 private void KCMHNMPNGCI() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FBF RID: 36799 RVA: 0x002B8084 File Offset: 0x002B6284 public void LNNLOAKECAO() { this.NFONEDBOIDO(this.m_Audio_Button2); } // Token: 0x06008FC0 RID: 36800 RVA: 0x002B8094 File Offset: 0x002B6294 public void IIMLMHKOBEB() { this.IPMOFAEDFAC(this.m_Audio_Button1); } // Token: 0x06008FC1 RID: 36801 RVA: 0x002B80A4 File Offset: 0x002B62A4 public void JCFJNPCAIEB() { this.AOPCEAPGCPN(this.m_Audio_Button1); } // Token: 0x06008FC2 RID: 36802 RVA: 0x002B80B4 File Offset: 0x002B62B4 public void HNDDBEMICMI() { this.NKKABAFLCFG(this.m_Audio_Button1); } // Token: 0x06008FC3 RID: 36803 RVA: 0x002B80C4 File Offset: 0x002B62C4 private void ENGNDJADBDF() { } // Token: 0x06008FC4 RID: 36804 RVA: 0x002B80C8 File Offset: 0x002B62C8 public void KIAJIGNKPHM() { this.PBNHEEENNMC(this.m_Audio_Button1); } // Token: 0x06008FC5 RID: 36805 RVA: 0x002B80D8 File Offset: 0x002B62D8 public void JNIDOONBCDC() { this.PBNHEEENNMC(this.m_Audio_Button2); } // Token: 0x06008FC6 RID: 36806 RVA: 0x002B80E8 File Offset: 0x002B62E8 private void EHHPCGOOPLD() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Logarithmic; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FC7 RID: 36807 RVA: 0x002B8148 File Offset: 0x002B6348 public void PHDLHCFBOHN() { this.CILBAMFJPPP(this.m_Audio_Button2); } // Token: 0x06008FC8 RID: 36808 RVA: 0x002B8158 File Offset: 0x002B6358 public void IAJDLJEHEAE() { this.NKKABAFLCFG(this.m_Audio_Button2); } // Token: 0x06008FC9 RID: 36809 RVA: 0x002B8168 File Offset: 0x002B6368 public void IIOODOLFFKK() { this.JNCFFOCGMKD(this.m_Audio_Button2); } // Token: 0x06008FCB RID: 36811 RVA: 0x002B8188 File Offset: 0x002B6388 private void ACNNPDOFBFP(AudioClip NAGCONMILKH) { for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FCC RID: 36812 RVA: 0x002B81D4 File Offset: 0x002B63D4 private void JNCFFOCGMKD(AudioClip NAGCONMILKH) { for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FCD RID: 36813 RVA: 0x002B8220 File Offset: 0x002B6420 private void NFONEDBOIDO(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FCE RID: 36814 RVA: 0x002B826C File Offset: 0x002B646C public void PlaySoundButton2() { this.AOPCEAPGCPN(this.m_Audio_Button2); } // Token: 0x06008FCF RID: 36815 RVA: 0x002B827C File Offset: 0x002B647C private void KOKOKCHBFPP() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Logarithmic; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FD0 RID: 36816 RVA: 0x002B82DC File Offset: 0x002B64DC public void NHBHOGKAFHI() { this.JPFFFDBECFC(this.m_Audio_Button2); } // Token: 0x06008FD1 RID: 36817 RVA: 0x002B82EC File Offset: 0x002B64EC private void PBNHEEENNMC(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FD2 RID: 36818 RVA: 0x002B8338 File Offset: 0x002B6538 private void NKKABAFLCFG(AudioClip NAGCONMILKH) { for (int i = 1; i < this.LFNENHNGCHN.Length; i++) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FD3 RID: 36819 RVA: 0x002B8384 File Offset: 0x002B6584 private void GDNJIMAFDEE() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i++) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FD4 RID: 36820 RVA: 0x002B83E4 File Offset: 0x002B65E4 public void COGIKEBAKED() { this.PCCOHGFPFJB(this.m_Audio_Button1); } // Token: 0x06008FD5 RID: 36821 RVA: 0x002B83F4 File Offset: 0x002B65F4 private void OCEJENEOCJK() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FD6 RID: 36822 RVA: 0x002B8454 File Offset: 0x002B6654 public void IOHNJKOHMJC() { this.ACNNPDOFBFP(this.m_Audio_Button1); } // Token: 0x06008FD7 RID: 36823 RVA: 0x002B8464 File Offset: 0x002B6664 private void NEEFJHOFMEE() { } // Token: 0x06008FD8 RID: 36824 RVA: 0x002B8468 File Offset: 0x002B6668 public void PlaySoundButton1() { this.AOPCEAPGCPN(this.m_Audio_Button1); } // Token: 0x06008FD9 RID: 36825 RVA: 0x002B8478 File Offset: 0x002B6678 private void FNHPFHOPCLL() { } // Token: 0x06008FDA RID: 36826 RVA: 0x002B847C File Offset: 0x002B667C private void AOPCEAPGCPN(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FDB RID: 36827 RVA: 0x002B84C8 File Offset: 0x002B66C8 private void PPFIBIEHPDP() { } // Token: 0x06008FDC RID: 36828 RVA: 0x002B84CC File Offset: 0x002B66CC private void IPMOFAEDFAC(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FDD RID: 36829 RVA: 0x002B8518 File Offset: 0x002B6718 public void OJABBFHJAMN() { this.IPMOFAEDFAC(this.m_Audio_Button1); } // Token: 0x06008FDE RID: 36830 RVA: 0x002B8528 File Offset: 0x002B6728 public void AKEAJDBGGFF() { this.AOPCEAPGCPN(this.m_Audio_Button2); } // Token: 0x06008FDF RID: 36831 RVA: 0x002B8538 File Offset: 0x002B6738 public void FCEHIGMMHJI() { this.NKKABAFLCFG(this.m_Audio_Button1); } // Token: 0x06008FE0 RID: 36832 RVA: 0x002B8548 File Offset: 0x002B6748 public void HCJFACHHIOG() { this.PCCOHGFPFJB(this.m_Audio_Button1); } // Token: 0x06008FE1 RID: 36833 RVA: 0x002B8558 File Offset: 0x002B6758 private void MDGPLNDHKCI() { } // Token: 0x06008FE2 RID: 36834 RVA: 0x002B855C File Offset: 0x002B675C public void LNCGIHHOKCH() { this.CILBAMFJPPP(this.m_Audio_Button2); } // Token: 0x06008FE3 RID: 36835 RVA: 0x002B856C File Offset: 0x002B676C private void Start() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FE4 RID: 36836 RVA: 0x002B85CC File Offset: 0x002B67CC public void CFCOHDJKGIA() { this.CILBAMFJPPP(this.m_Audio_Button1); } // Token: 0x06008FE5 RID: 36837 RVA: 0x002B85DC File Offset: 0x002B67DC private void AHHEENEFAPI() { } // Token: 0x06008FE6 RID: 36838 RVA: 0x002B85E0 File Offset: 0x002B67E0 public void AMGGDKMJGKH() { this.MIPFNLNPKBM(this.m_Audio_Button1); } // Token: 0x06008FE7 RID: 36839 RVA: 0x002B85F0 File Offset: 0x002B67F0 public void OKPFMNDOKIJ() { this.JPFFFDBECFC(this.m_Audio_Button1); } // Token: 0x06008FE8 RID: 36840 RVA: 0x002B8600 File Offset: 0x002B6800 private void MIPFNLNPKBM(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FE9 RID: 36841 RVA: 0x002B864C File Offset: 0x002B684C public void BFANOMHGFPM() { this.NKKABAFLCFG(this.m_Audio_Button2); } // Token: 0x06008FEA RID: 36842 RVA: 0x002B865C File Offset: 0x002B685C private void NJLJOGNHANP() { } // Token: 0x06008FEB RID: 36843 RVA: 0x002B8660 File Offset: 0x002B6860 public void IOODPAFOCEJ() { this.AOPCEAPGCPN(this.m_Audio_Button2); } // Token: 0x06008FEC RID: 36844 RVA: 0x002B8670 File Offset: 0x002B6870 private void PCCOHGFPFJB(AudioClip NAGCONMILKH) { for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FED RID: 36845 RVA: 0x002B86BC File Offset: 0x002B68BC private void HALNAHDCABC() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Linear; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FEE RID: 36846 RVA: 0x002B871C File Offset: 0x002B691C private void KFAOLMFIFMH() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i++) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Logarithmic; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FEF RID: 36847 RVA: 0x002B877C File Offset: 0x002B697C private void OKJAOPHDIJM() { } // Token: 0x06008FF0 RID: 36848 RVA: 0x002B8780 File Offset: 0x002B6980 private void Update() { } // Token: 0x06008FF1 RID: 36849 RVA: 0x002B8784 File Offset: 0x002B6984 public void IOPJKMNIPHF() { this.AOPCEAPGCPN(this.m_Audio_Button2); } // Token: 0x06008FF2 RID: 36850 RVA: 0x002B8794 File Offset: 0x002B6994 public void BOBENMCIANE() { this.NKKABAFLCFG(this.m_Audio_Button2); } // Token: 0x06008FF3 RID: 36851 RVA: 0x002B87A4 File Offset: 0x002B69A4 private void CILBAMFJPPP(AudioClip NAGCONMILKH) { for (int i = 0; i < this.LFNENHNGCHN.Length; i++) { if (!this.LFNENHNGCHN[i].isPlaying) { this.LFNENHNGCHN[i].PlayOneShot(NAGCONMILKH); break; } } } // Token: 0x06008FF4 RID: 36852 RVA: 0x002B87F0 File Offset: 0x002B69F0 private void EGKGBDDMDDA() { if (this.LFNENHNGCHN == null) { this.LFNENHNGCHN = new AudioSource[this.m_AudioSourceCount]; for (int i = 1; i < this.LFNENHNGCHN.Length; i += 0) { AudioSource audioSource = base.gameObject.AddComponent(); audioSource.rolloffMode = AudioRolloffMode.Logarithmic; this.LFNENHNGCHN[i] = audioSource; } } } // Token: 0x06008FF5 RID: 36853 RVA: 0x002B8850 File Offset: 0x002B6A50 private void ODEGJOENAGN() { } // Token: 0x04001252 RID: 4690 public int m_AudioSourceCount = 2; // Token: 0x04001253 RID: 4691 private AudioSource[] LFNENHNGCHN; // Token: 0x04001254 RID: 4692 public AudioClip m_Audio_Button1; // Token: 0x04001255 RID: 4693 public AudioClip m_Audio_Button2; }