using System; using UnityEngine; // Token: 0x02000FE7 RID: 4071 public struct IHEAKAOGCIF { // Token: 0x040058C7 RID: 22727 public Vector3 JIIJIFKCMFK; // Token: 0x040058C8 RID: 22728 public Vector3 PMEFMHLCPMF; // Token: 0x040058C9 RID: 22729 public Vector3 LLKJDBBNPKB; // Token: 0x040058CA RID: 22730 public float ANLPOIMKHLH; // Token: 0x040058CB RID: 22731 public Vector3 EPIJGDAJDJN; // Token: 0x040058CC RID: 22732 public GameObject JFCOFBFGGFL; // Token: 0x040058CD RID: 22733 public float CEGCFPKHDOE; }