using System; using UnityEngine; // Token: 0x02000A29 RID: 2601 [Serializable] public struct ModeTeleportSettings { // Token: 0x040036ED RID: 14061 [Header("Cooldown")] public TeleportCooldownMetadata[] CustomTeleportCooldowns; // Token: 0x040036EE RID: 14062 public MHNKOMKMAHN DefaultCooldownType; // Token: 0x040036EF RID: 14063 [Header("Min Teleport Buffer")] public bool SupportsCustomTeleportBufferDistance; // Token: 0x040036F0 RID: 14064 public float CustomTeleportBufferDistance; }