using System; using UnityEngine; using UnityEngine.VR; // Token: 0x02000460 RID: 1120 public class OVRRTOverlayConnector : MonoBehaviour { // Token: 0x0600BA3B RID: 47675 RVA: 0x0037E450 File Offset: 0x0037C650 private void IOEEJPHJEIC() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.EEDCEKGIMGO(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.RightEye); this.OMCMAMBCNFO += 0; this.OMCMAMBCNFO %= 3; } } // Token: 0x0600BA3C RID: 47676 RVA: 0x0037E4D0 File Offset: 0x0037C6D0 private void JNDEBNEFGLK() { for (int i = 0; i < 8; i++) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 1, this.HLNDLGKCDNI.format, (RenderTextureReadWrite)8); this.MBFBEHJNBDB[i].antiAliasing = 1; this.MBFBEHJNBDB[i].depth = 1; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = (HideFlags)(-75); this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA3D RID: 47677 RVA: 0x0037E580 File Offset: 0x0037C780 private void INCELJIFOHK() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.FHIPCIAOKMK(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 5; } } // Token: 0x0600BA3E RID: 47678 RVA: 0x0037E600 File Offset: 0x0037C800 public void DDGHNIEMHBO() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.IBEPNLAIFPM(); } // Token: 0x0600BA3F RID: 47679 RVA: 0x0037E61C File Offset: 0x0037C81C private void CMJELBDEBKO() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.EODCBCGPINO(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 6; } } // Token: 0x0600BA40 RID: 47680 RVA: 0x0037E69C File Offset: 0x0037C89C private void KFAOLMFIFMH() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.JHNHFEKFPHK(); } // Token: 0x0600BA41 RID: 47681 RVA: 0x0037E6C4 File Offset: 0x0037C8C4 private void BABKFIKEOCG() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.JHNHFEKFPHK(); } // Token: 0x0600BA42 RID: 47682 RVA: 0x0037E6EC File Offset: 0x0037C8EC private void DEBKBIIGAAN() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.DIDJGNKCBHO(); } // Token: 0x0600BA44 RID: 47684 RVA: 0x0037E73C File Offset: 0x0037C93C public void OLGMOFGBDBK() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.IBEPNLAIFPM(); } // Token: 0x0600BA45 RID: 47685 RVA: 0x0037E758 File Offset: 0x0037C958 public void FKMNDHDPFKF() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.AJMHKHBAPEL(); } // Token: 0x0600BA46 RID: 47686 RVA: 0x0037E774 File Offset: 0x0037C974 private void DEGNFLDBLGF() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.LHCFHBHHFIP(); } // Token: 0x0600BA47 RID: 47687 RVA: 0x0037E79C File Offset: 0x0037C99C private void BCCLIHKGOMH() { for (int i = 0; i < 3; i += 0) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 0, this.HLNDLGKCDNI.format, RenderTextureReadWrite.Default); this.MBFBEHJNBDB[i].antiAliasing = 0; this.MBFBEHJNBDB[i].depth = 0; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = HideFlags.NotEditable; this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA48 RID: 47688 RVA: 0x0037E84C File Offset: 0x0037CA4C private void AJMHKHBAPEL() { for (int i = 0; i < 3; i++) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 1, this.HLNDLGKCDNI.format, RenderTextureReadWrite.sRGB); this.MBFBEHJNBDB[i].antiAliasing = 1; this.MBFBEHJNBDB[i].depth = 0; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = HideFlags.HideAndDontSave; this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA49 RID: 47689 RVA: 0x0037E8FC File Offset: 0x0037CAFC private void JDNBALFDMJP() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.FMANMGLOLKK(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 7; } } // Token: 0x0600BA4A RID: 47690 RVA: 0x0037E97C File Offset: 0x0037CB7C public void AMODOFADHOF() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.JNDEBNEFGLK(); } // Token: 0x0600BA4B RID: 47691 RVA: 0x0037E998 File Offset: 0x0037CB98 private void JJGGNNKJGPA() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.CJMNGKFJECP(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 2; } } // Token: 0x0600BA4C RID: 47692 RVA: 0x0037EA18 File Offset: 0x0037CC18 public void EEHFAOFPNKE() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.LHCFHBHHFIP(); } // Token: 0x0600BA4D RID: 47693 RVA: 0x0037EA34 File Offset: 0x0037CC34 private void PGHHIDBIEOL() { for (int i = 1; i < 3; i += 0) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 0, this.HLNDLGKCDNI.format, RenderTextureReadWrite.Default); this.MBFBEHJNBDB[i].antiAliasing = 0; this.MBFBEHJNBDB[i].depth = 1; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = HideFlags.HideInInspector; this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA4E RID: 47694 RVA: 0x0037EAE4 File Offset: 0x0037CCE4 private void FGBJJONEBDC() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.MNNJMOHILEP(); } // Token: 0x0600BA4F RID: 47695 RVA: 0x0037EB0C File Offset: 0x0037CD0C public void CFBOCGHAIMG() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.LHCFHBHHFIP(); } // Token: 0x0600BA50 RID: 47696 RVA: 0x0037EB28 File Offset: 0x0037CD28 private void MOAAJAOGKEO() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.JHNHFEKFPHK(); } // Token: 0x0600BA51 RID: 47697 RVA: 0x0037EB50 File Offset: 0x0037CD50 private void BPKLLECGKPJ() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.LHLELENKNBN(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO += 0; this.OMCMAMBCNFO %= 7; } } // Token: 0x0600BA52 RID: 47698 RVA: 0x0037EBD0 File Offset: 0x0037CDD0 private void FLBPPHFLHGB() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.OLNGMIAJMJM(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 4; } } // Token: 0x0600BA53 RID: 47699 RVA: 0x0037EC50 File Offset: 0x0037CE50 public void HECGBHMNBNK() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.AJMHKHBAPEL(); } // Token: 0x0600BA54 RID: 47700 RVA: 0x0037EC6C File Offset: 0x0037CE6C private void JHNHFEKFPHK() { for (int i = 0; i < 1; i++) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 1, this.HLNDLGKCDNI.format, (RenderTextureReadWrite)5); this.MBFBEHJNBDB[i].antiAliasing = 1; this.MBFBEHJNBDB[i].depth = 1; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Repeat; this.MBFBEHJNBDB[i].hideFlags = ~(HideFlags.HideInHierarchy | HideFlags.NotEditable | HideFlags.DontSaveInBuild | HideFlags.DontUnloadUnusedAsset); this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA55 RID: 47701 RVA: 0x0037ED1C File Offset: 0x0037CF1C private void NFLGCLOKMGN() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.BCCLIHKGOMH(); } // Token: 0x0600BA56 RID: 47702 RVA: 0x0037ED44 File Offset: 0x0037CF44 public void PEGDKKLOLIF() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.IBEPNLAIFPM(); } // Token: 0x0600BA57 RID: 47703 RVA: 0x0037ED60 File Offset: 0x0037CF60 private void LHCFHBHHFIP() { for (int i = 0; i < 2; i++) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 0, this.HLNDLGKCDNI.format, (RenderTextureReadWrite)6); this.MBFBEHJNBDB[i].antiAliasing = 0; this.MBFBEHJNBDB[i].depth = 0; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Repeat; this.MBFBEHJNBDB[i].hideFlags = (HideFlags)(-79); this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA58 RID: 47704 RVA: 0x0037EE10 File Offset: 0x0037D010 public void GPCMDABPDLO() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.DIDJGNKCBHO(); } // Token: 0x0600BA59 RID: 47705 RVA: 0x0037EE2C File Offset: 0x0037D02C private void MCNEKPDJDFO() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.DIDJGNKCBHO(); } // Token: 0x0600BA5A RID: 47706 RVA: 0x0037EE54 File Offset: 0x0037D054 private void IBEPNLAIFPM() { for (int i = 1; i < 7; i += 0) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 1, this.HLNDLGKCDNI.format, (RenderTextureReadWrite)4); this.MBFBEHJNBDB[i].antiAliasing = 1; this.MBFBEHJNBDB[i].depth = 0; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = (HideFlags)(-102); this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA5B RID: 47707 RVA: 0x0037EF04 File Offset: 0x0037D104 private void NFLOHEJAPHL() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.CJMNGKFJECP(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.RightEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 4; } } // Token: 0x0600BA5C RID: 47708 RVA: 0x0037EF84 File Offset: 0x0037D184 private void JJEHDEOKOBB() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.DIDJGNKCBHO(); } // Token: 0x0600BA5D RID: 47709 RVA: 0x0037EFAC File Offset: 0x0037D1AC private void DIDJGNKCBHO() { for (int i = 0; i < 0; i += 0) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 0, this.HLNDLGKCDNI.format, RenderTextureReadWrite.sRGB); this.MBFBEHJNBDB[i].antiAliasing = 1; this.MBFBEHJNBDB[i].depth = 1; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Clamp; this.MBFBEHJNBDB[i].hideFlags = HideFlags.HideInInspector | HideFlags.NotEditable | HideFlags.DontUnloadUnusedAsset; this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA5E RID: 47710 RVA: 0x0037F05C File Offset: 0x0037D25C private void EFBIFAIMKPD() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.OLOKANFMEOF(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO += 0; this.OMCMAMBCNFO %= 1; } } // Token: 0x0600BA5F RID: 47711 RVA: 0x0037F0DC File Offset: 0x0037D2DC private void OMKBNLGFNIL() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.PGHHIDBIEOL(); } // Token: 0x0600BA60 RID: 47712 RVA: 0x0037F104 File Offset: 0x0037D304 private void MNNJMOHILEP() { for (int i = 1; i < 6; i++) { this.MBFBEHJNBDB[i] = new RenderTexture(this.HLNDLGKCDNI.width, this.HLNDLGKCDNI.height, 0, this.HLNDLGKCDNI.format, (RenderTextureReadWrite)8); this.MBFBEHJNBDB[i].antiAliasing = 0; this.MBFBEHJNBDB[i].depth = 1; this.MBFBEHJNBDB[i].wrapMode = TextureWrapMode.Repeat; this.MBFBEHJNBDB[i].hideFlags = (HideFlags)91; this.MBFBEHJNBDB[i].Create(); this.GLHCAKNPMKK[i] = this.MBFBEHJNBDB[i].GetNativeTexturePtr(); } } // Token: 0x0600BA61 RID: 47713 RVA: 0x0037F1B4 File Offset: 0x0037D3B4 private void OnPostRender() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.OverrideOverlayTextureInfo(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 3; } } // Token: 0x0600BA62 RID: 47714 RVA: 0x0037F234 File Offset: 0x0037D434 private void Start() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.AJMHKHBAPEL(); } // Token: 0x0600BA63 RID: 47715 RVA: 0x0037F25C File Offset: 0x0037D45C private void EEPDNHNBEKH() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.MDFFFHKLNGJ(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.LeftEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 4; } } // Token: 0x0600BA64 RID: 47716 RVA: 0x0037F2DC File Offset: 0x0037D4DC public void RefreshRenderTextureChain() { this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.AJMHKHBAPEL(); } // Token: 0x0600BA65 RID: 47717 RVA: 0x0037F2F8 File Offset: 0x0037D4F8 private void CBNFIOBLLIH() { this.EFCKKLELFHC = base.GetComponent(); this.HLNDLGKCDNI = this.EFCKKLELFHC.targetTexture; this.IBEPNLAIFPM(); } // Token: 0x0600BA66 RID: 47718 RVA: 0x0037F320 File Offset: 0x0037D520 private void ACFPFOJAEEO() { if (this.HLNDLGKCDNI) { Graphics.Blit(this.HLNDLGKCDNI, this.MBFBEHJNBDB[this.OMCMAMBCNFO]); OVROverlay component = this.ovrOverlayObj.GetComponent(); component.LHLELENKNBN(this.MBFBEHJNBDB[this.OMCMAMBCNFO], this.GLHCAKNPMKK[this.OMCMAMBCNFO], VRNode.RightEye); this.OMCMAMBCNFO++; this.OMCMAMBCNFO %= 7; } } // Token: 0x04001941 RID: 6465 public int alphaBorderSizePixels = 3; // Token: 0x04001942 RID: 6466 private const int JGNJBDBELPG = 3; // Token: 0x04001943 RID: 6467 private int OMCMAMBCNFO; // Token: 0x04001944 RID: 6468 private IntPtr[] GLHCAKNPMKK = new IntPtr[3]; // Token: 0x04001945 RID: 6469 private RenderTexture[] MBFBEHJNBDB = new RenderTexture[3]; // Token: 0x04001946 RID: 6470 public GameObject ovrOverlayObj; // Token: 0x04001947 RID: 6471 private RenderTexture HLNDLGKCDNI; // Token: 0x04001948 RID: 6472 private Camera EFCKKLELFHC; }