using System; using UnityEngine; // Token: 0x02000095 RID: 149 [ExecuteInEditMode] public class PlayingCardSpriteSheetGenerator : MonoBehaviour { // Token: 0x0400043C RID: 1084 public int Size = 4096; // Token: 0x0400043D RID: 1085 private const int FHIKBLDNLOP = 6; // Token: 0x0400043E RID: 1086 private const int MCCIJIBLDCP = 9; }