using System; using UnityEngine; // Token: 0x0200012E RID: 302 public class QuestSwingingAxeTrap : Trap { // Token: 0x06003EB7 RID: 16055 RVA: 0x0013DCA4 File Offset: 0x0013BEA4 protected virtual void DOMHFCPJPPH() { base.ACNKPEFNLFO(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.LONDMKOCMCB; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003EB8 RID: 16056 RVA: 0x0013DD04 File Offset: 0x0013BF04 protected virtual void GLGGGEFLINM(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EB9 RID: 16057 RVA: 0x0013DD10 File Offset: 0x0013BF10 protected virtual void GCOFOGPIJJA() { base.Awake(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("FRIENDLY FIRE" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EBA RID: 16058 RVA: 0x0013DD70 File Offset: 0x0013BF70 protected virtual void KFMEHMEDGBE() { base.Start(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = true; } } // Token: 0x06003EBB RID: 16059 RVA: 0x0013DDD0 File Offset: 0x0013BFD0 protected virtual void HALHLGPPHHN(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EBC RID: 16060 RVA: 0x0013DDDC File Offset: 0x0013BFDC protected virtual void POMCHIPOPEA() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("\\t" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EBD RID: 16061 RVA: 0x0013DE3C File Offset: 0x0013C03C protected virtual void JJEKHMENJFE() { base.Awake(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("handles" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EBE RID: 16062 RVA: 0x0013DE9C File Offset: 0x0013C09C protected virtual void IKDDHOHCDBA(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EBF RID: 16063 RVA: 0x0013DEA8 File Offset: 0x0013C0A8 protected virtual void PMLEDKFHAEJ() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i++) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN)); } base.KHMLCKHNNNJ(); } // Token: 0x06003EC0 RID: 16064 RVA: 0x0013DEF0 File Offset: 0x0013C0F0 protected virtual void JPHKOMANIBI(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EC1 RID: 16065 RVA: 0x0013DEFC File Offset: 0x0013C0FC protected virtual void MOAAJAOGKEO() { base.Start(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.DANCNJBNIFE; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003EC2 RID: 16066 RVA: 0x0013DF5C File Offset: 0x0013C15C protected override void DDJMPFMAKDO() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA)); } base.KHMLCKHNNNJ(); } // Token: 0x06003EC3 RID: 16067 RVA: 0x0013DFA4 File Offset: 0x0013C1A4 protected virtual void OLEBPMMFNIF() { base.Awake(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("z" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EC4 RID: 16068 RVA: 0x0013E004 File Offset: 0x0013C204 protected virtual void OFFIMPEKLCL() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ -= this.HALHLGPPHHN; } base.KHMLCKHNNNJ(); } // Token: 0x06003EC5 RID: 16069 RVA: 0x0013E04C File Offset: 0x0013C24C protected virtual void JOAPNEKICHC(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EC6 RID: 16070 RVA: 0x0013E058 File Offset: 0x0013C258 protected virtual void MBJAEHLCMGD() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("\\Rec Room\\" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EC7 RID: 16071 RVA: 0x0013E0B8 File Offset: 0x0013C2B8 protected virtual void FMPFANDFGIP() { foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.IKDDHOHCDBA)); } base.JDBELFHCDHB(); } // Token: 0x06003EC8 RID: 16072 RVA: 0x0013E100 File Offset: 0x0013C300 protected override void IPAPMGBLCNF() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("Failed to connect to RecNet" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EC9 RID: 16073 RVA: 0x0013E160 File Offset: 0x0013C360 protected virtual void DANCNJBNIFE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ECA RID: 16074 RVA: 0x0013E16C File Offset: 0x0013C36C protected virtual void LKFJMPHHCNP() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ -= this.BHIEIEAMCBH; } base.JDBELFHCDHB(); } // Token: 0x06003ECB RID: 16075 RVA: 0x0013E1B4 File Offset: 0x0013C3B4 protected virtual void GMFOPJDKOHJ() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HOIGNOMKLPE)); } base.PJFFNBKMKBI(); } // Token: 0x06003ECC RID: 16076 RVA: 0x0013E1FC File Offset: 0x0013C3FC protected override void Awake() { base.Awake(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("changed animator speed to " + this.FIOLBHFJENN.speed); } } // Token: 0x06003ECD RID: 16077 RVA: 0x0013E25C File Offset: 0x0013C45C protected virtual void HDCAMLJLKHC() { base.ACNKPEFNLFO(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i++) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.JPHKOMANIBI; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003ECE RID: 16078 RVA: 0x0013E2BC File Offset: 0x0013C4BC protected override void Start() { base.Start(); foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.NKLDFBAGLFJ += this.HOIGNOMKLPE; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = true; } } // Token: 0x06003ECF RID: 16079 RVA: 0x0013E31C File Offset: 0x0013C51C protected virtual void PINHMNLCHGK() { base.ACNKPEFNLFO(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.BHIEIEAMCBH; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = true; } } // Token: 0x06003ED0 RID: 16080 RVA: 0x0013E37C File Offset: 0x0013C57C protected virtual void EKBEMBMIJLH() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 0; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ -= this.GLGGGEFLINM; } base.ICPCJPFPLCD(); } // Token: 0x06003ED1 RID: 16081 RVA: 0x0013E3C4 File Offset: 0x0013C5C4 protected virtual void KLIGJHMFOJH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED2 RID: 16082 RVA: 0x0013E3D0 File Offset: 0x0013C5D0 protected virtual void BNPOJFBKOIE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED3 RID: 16083 RVA: 0x0013E3DC File Offset: 0x0013C5DC protected virtual void BHIEIEAMCBH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED4 RID: 16084 RVA: 0x0013E3E8 File Offset: 0x0013C5E8 protected override void EGJOBLEGKNP() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.HALHLGPPHHN)); } base.JDBELFHCDHB(); } // Token: 0x06003ED5 RID: 16085 RVA: 0x0013E430 File Offset: 0x0013C630 protected virtual void IGIMEEANGML(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED6 RID: 16086 RVA: 0x0013E43C File Offset: 0x0013C63C protected virtual void MFDFMCGPIMH(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED7 RID: 16087 RVA: 0x0013E448 File Offset: 0x0013C648 protected virtual void HOIGNOMKLPE(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003ED8 RID: 16088 RVA: 0x0013E454 File Offset: 0x0013C654 protected virtual void LPBGGKDFLLN() { base.Awake(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("Null" + this.FIOLBHFJENN.speed); } } // Token: 0x06003ED9 RID: 16089 RVA: 0x0013E4B4 File Offset: 0x0013C6B4 protected virtual void AANDHGOIAIC() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("DebugInfo" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EDA RID: 16090 RVA: 0x0013E514 File Offset: 0x0013C714 protected virtual void LPOMDLJJBKF() { base.Start(); foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.NKLDFBAGLFJ += this.MEEFPAFCIEO; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003EDB RID: 16091 RVA: 0x0013E574 File Offset: 0x0013C774 protected virtual void JAMDPKFNJBF() { base.Start(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i++) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.GLGGGEFLINM; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003EDD RID: 16093 RVA: 0x0013E5E8 File Offset: 0x0013C7E8 protected virtual void MEEFPAFCIEO(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.CCEPIDBDPPO(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EDE RID: 16094 RVA: 0x0013E5F4 File Offset: 0x0013C7F4 protected override void OnDestroy() { foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.NKLDFBAGLFJ -= this.HOIGNOMKLPE; } base.OnDestroy(); } // Token: 0x06003EDF RID: 16095 RVA: 0x0013E63C File Offset: 0x0013C83C protected virtual void POEDAMONBNL() { base.Start(); MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i += 0) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.NKLDFBAGLFJ += this.BNPOJFBKOIE; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = true; } } // Token: 0x06003EE0 RID: 16096 RVA: 0x0013E69C File Offset: 0x0013C89C protected virtual void KJBPHNKFCAM() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("Can't assign value '{0}' (type {1}) to type {2}" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EE1 RID: 16097 RVA: 0x0013E6FC File Offset: 0x0013C8FC protected virtual void CJIBCBLNGGM() { base.ACNKPEFNLFO(); foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.NKLDFBAGLFJ += this.KLIGJHMFOJH; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = true; } } // Token: 0x06003EE2 RID: 16098 RVA: 0x0013E75C File Offset: 0x0013C95C protected virtual void NOGHACNCBAI() { MeleeWeaponCollider[] lnhcbamneco = this.LNHCBAMNECO; for (int i = 1; i < lnhcbamneco.Length; i++) { MeleeWeaponCollider meleeWeaponCollider = lnhcbamneco[i]; meleeWeaponCollider.FBAEMMCLGHB(new MeleeWeaponCollider.JJANGLANMOO(this.MFDFMCGPIMH)); } base.JDBELFHCDHB(); } // Token: 0x06003EE3 RID: 16099 RVA: 0x0013E7A4 File Offset: 0x0013C9A4 protected virtual void NGHJFABFAOA() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("Campaign Content" + this.FIOLBHFJENN.speed); } } // Token: 0x06003EE4 RID: 16100 RVA: 0x0013E804 File Offset: 0x0013CA04 protected virtual void LONDMKOCMCB(MeleeWeaponCollider CINAFOGLFIB, Player IPLDGGMENKL, Player.HDOICGIKKAO OJCFELLMIFA, IHEAKAOGCIF CACIBBKDNIH) { base.LHLJCBGFKKD(IPLDGGMENKL, OJCFELLMIFA, CACIBBKDNIH); } // Token: 0x06003EE5 RID: 16101 RVA: 0x0013E810 File Offset: 0x0013CA10 protected virtual void DJAGKCMBIEJ() { base.ACNKPEFNLFO(); foreach (MeleeWeaponCollider meleeWeaponCollider in this.LNHCBAMNECO) { meleeWeaponCollider.NKLDFBAGLFJ += this.HALHLGPPHHN; meleeWeaponCollider.AddIgnoredRigidbody(this.GGPILMKBGGN.POEDHHBIGLD); meleeWeaponCollider.enabled = false; } } // Token: 0x06003EE6 RID: 16102 RVA: 0x0013E870 File Offset: 0x0013CA70 protected virtual void OKGGDGJIPAM() { base.ONKCFGIOGCF(); this.LNHCBAMNECO = base.GetComponentsInChildren(); if (this.FIOLBHFJENN != null) { this.FIOLBHFJENN.speed = this.swingFrequency; MonoBehaviour.print("Rep" + this.FIOLBHFJENN.speed); } } // Token: 0x040007F0 RID: 2032 [Header("Swinging Axe")] [SerializeField] private float swingFrequency = 1f; // Token: 0x040007F1 RID: 2033 private MeleeWeaponCollider[] LNHCBAMNECO; }