using System; using UnityEngine; namespace RecRoom.Core.AI { // Token: 0x02000B6B RID: 2923 public class EnemyCollider : RecRoomCollider { // Token: 0x0601615C RID: 90460 RVA: 0x0061A968 File Offset: 0x00618B68 public MHEBDODJGOA JHLKPJFBNLB() { return this.armorType; } // Token: 0x0601615D RID: 90461 RVA: 0x0061A970 File Offset: 0x00618B70 public MHEBDODJGOA JEFNOEJAICN() { return this.armorType; } // Token: 0x0601615E RID: 90462 RVA: 0x0061A978 File Offset: 0x00618B78 public MHEBDODJGOA HDIMFCGFIDI() { return this.armorType; } // Token: 0x0601615F RID: 90463 RVA: 0x0061A980 File Offset: 0x00618B80 public MHEBDODJGOA NCNLNAPAAKD() { return this.armorType; } // Token: 0x06016160 RID: 90464 RVA: 0x0061A988 File Offset: 0x00618B88 public MHEBDODJGOA FPJPIPNEGKK() { return this.armorType; } // Token: 0x06016161 RID: 90465 RVA: 0x0061A990 File Offset: 0x00618B90 public MHEBDODJGOA BJJJCOFPANL() { return this.armorType; } // Token: 0x06016162 RID: 90466 RVA: 0x0061A998 File Offset: 0x00618B98 public MHEBDODJGOA OCDBCLBMCDE() { return this.armorType; } // Token: 0x06016163 RID: 90467 RVA: 0x0061A9A0 File Offset: 0x00618BA0 public MHEBDODJGOA NGJLDGKJBKA() { return this.armorType; } // Token: 0x06016164 RID: 90468 RVA: 0x0061A9A8 File Offset: 0x00618BA8 public MHEBDODJGOA DCHJGCMBHPG() { return this.armorType; } // Token: 0x06016165 RID: 90469 RVA: 0x0061A9B0 File Offset: 0x00618BB0 public MHEBDODJGOA GAOKOOEBBDG() { return this.armorType; } // Token: 0x06016166 RID: 90470 RVA: 0x0061A9B8 File Offset: 0x00618BB8 public MHEBDODJGOA EDNLFJDFMDP() { return this.armorType; } // Token: 0x06016167 RID: 90471 RVA: 0x0061A9C0 File Offset: 0x00618BC0 public MHEBDODJGOA FIBJPENADFF() { return this.armorType; } // Token: 0x06016168 RID: 90472 RVA: 0x0061A9C8 File Offset: 0x00618BC8 public MHEBDODJGOA BFMCDKANGIM() { return this.armorType; } // Token: 0x06016169 RID: 90473 RVA: 0x0061A9D0 File Offset: 0x00618BD0 public MHEBDODJGOA BHOEOPCDBIA() { return this.armorType; } // Token: 0x0601616A RID: 90474 RVA: 0x0061A9D8 File Offset: 0x00618BD8 public MHEBDODJGOA ILJEEMOENDO() { return this.armorType; } // Token: 0x0601616B RID: 90475 RVA: 0x0061A9E0 File Offset: 0x00618BE0 public MHEBDODJGOA KEKDEOFCKCN() { return this.armorType; } // Token: 0x0601616C RID: 90476 RVA: 0x0061A9E8 File Offset: 0x00618BE8 public MHEBDODJGOA JMFNKEGDAAF() { return this.armorType; } // Token: 0x0601616D RID: 90477 RVA: 0x0061A9F0 File Offset: 0x00618BF0 public MHEBDODJGOA MAAIPFEHNBB() { return this.armorType; } // Token: 0x0601616F RID: 90479 RVA: 0x0061AA00 File Offset: 0x00618C00 public MHEBDODJGOA DNGDELPLNEE() { return this.armorType; } // Token: 0x06016170 RID: 90480 RVA: 0x0061AA08 File Offset: 0x00618C08 public MHEBDODJGOA BPICHPGMCOM() { return this.armorType; } // Token: 0x06016171 RID: 90481 RVA: 0x0061AA10 File Offset: 0x00618C10 public MHEBDODJGOA OOEDLDENOOF() { return this.armorType; } // Token: 0x06016172 RID: 90482 RVA: 0x0061AA18 File Offset: 0x00618C18 public MHEBDODJGOA JLHCKKONJCG() { return this.armorType; } // Token: 0x06016173 RID: 90483 RVA: 0x0061AA20 File Offset: 0x00618C20 public MHEBDODJGOA ANBFEKAHJNP() { return this.armorType; } // Token: 0x06016174 RID: 90484 RVA: 0x0061AA28 File Offset: 0x00618C28 public MHEBDODJGOA KLGECCDLPFE() { return this.armorType; } // Token: 0x1700095F RID: 2399 // (get) Token: 0x06016175 RID: 90485 RVA: 0x0061AA30 File Offset: 0x00618C30 public MHEBDODJGOA EPOLDOJECMI { get { return this.armorType; } } // Token: 0x06016176 RID: 90486 RVA: 0x0061AA38 File Offset: 0x00618C38 public MHEBDODJGOA BPPGKGFAGBN() { return this.armorType; } // Token: 0x06016177 RID: 90487 RVA: 0x0061AA40 File Offset: 0x00618C40 public MHEBDODJGOA AKFCIECDOBM() { return this.armorType; } // Token: 0x06016178 RID: 90488 RVA: 0x0061AA48 File Offset: 0x00618C48 public MHEBDODJGOA KJALOPGDAGN() { return this.armorType; } // Token: 0x04003DF1 RID: 15857 [SerializeField] private MHEBDODJGOA armorType; // Token: 0x04003DF2 RID: 15858 [NonSerialized] public Enemy ThisEnemy; } }