using System; using UnityEngine; using UnityEngine.Rendering; namespace RecRoom.Core.Rendering { // Token: 0x02001197 RID: 4503 [Serializable] public class EnvironmentLightingSettings { // Token: 0x06026667 RID: 157287 RVA: 0x00AA8778 File Offset: 0x00AA6978 public void NLDKDAMMIKK() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026668 RID: 157288 RVA: 0x00AA8820 File Offset: 0x00AA6A20 public void IKOOEGBBLGJ() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026669 RID: 157289 RVA: 0x00AA88C8 File Offset: 0x00AA6AC8 public void JJMCHPAEDDC() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602666A RID: 157290 RVA: 0x00AA8970 File Offset: 0x00AA6B70 public static void BOFCMFBKOBH() { EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF(); } // Token: 0x0602666B RID: 157291 RVA: 0x00AA897C File Offset: 0x00AA6B7C public static void BEJKLCNIMAF() { EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ(); } // Token: 0x0602666C RID: 157292 RVA: 0x00AA8988 File Offset: 0x00AA6B88 public static void HIADMCAEFIC() { EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM(); } // Token: 0x0602666D RID: 157293 RVA: 0x00AA8994 File Offset: 0x00AA6B94 public static void ABCHFMNADAA() { EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK(); } // Token: 0x0602666E RID: 157294 RVA: 0x00AA89A0 File Offset: 0x00AA6BA0 public void NEDCDEHFPHJ() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602666F RID: 157295 RVA: 0x00AA8A48 File Offset: 0x00AA6C48 public void KBLEGKEDHJH() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026670 RID: 157296 RVA: 0x00AA8AF0 File Offset: 0x00AA6CF0 public static void JEFPMDKHANB() { EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK(); } // Token: 0x06026671 RID: 157297 RVA: 0x00AA8AFC File Offset: 0x00AA6CFC public static void FLDCGEIEILJ() { EnvironmentLightingSettings.defaultSceneSettings.JJMCHPAEDDC(); } // Token: 0x06026672 RID: 157298 RVA: 0x00AA8B08 File Offset: 0x00AA6D08 public static void IGJNMCPMFDH() { EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD(); } // Token: 0x06026673 RID: 157299 RVA: 0x00AA8B14 File Offset: 0x00AA6D14 public static void FOIJNDENDKE() { EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD(); } // Token: 0x06026674 RID: 157300 RVA: 0x00AA8B20 File Offset: 0x00AA6D20 public void EMMEHNGGAKF() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026675 RID: 157301 RVA: 0x00AA8BC8 File Offset: 0x00AA6DC8 public void HIMINEOOGEF() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026676 RID: 157302 RVA: 0x00AA8C70 File Offset: 0x00AA6E70 public static void CPHDNACKKNF() { EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH(); } // Token: 0x06026677 RID: 157303 RVA: 0x00AA8C7C File Offset: 0x00AA6E7C public static void AAKLMHDKDLL() { EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH(); } // Token: 0x06026678 RID: 157304 RVA: 0x00AA8C88 File Offset: 0x00AA6E88 public static void GLMELINOIJN() { EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF(); } // Token: 0x06026679 RID: 157305 RVA: 0x00AA8C94 File Offset: 0x00AA6E94 public void NECOFNDEDCA() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602667A RID: 157306 RVA: 0x00AA8D3C File Offset: 0x00AA6F3C public static void IIOIBKAJCCB() { EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI(); } // Token: 0x0602667B RID: 157307 RVA: 0x00AA8D48 File Offset: 0x00AA6F48 public static void FIPNLAOKOHH() { EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF(); } // Token: 0x0602667C RID: 157308 RVA: 0x00AA8D54 File Offset: 0x00AA6F54 public static void NLDFIMMIMJE() { EnvironmentLightingSettings.defaultSceneSettings.NECOFNDEDCA(); } // Token: 0x0602667D RID: 157309 RVA: 0x00AA8D60 File Offset: 0x00AA6F60 public void KJCPMPANDOI() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602667E RID: 157310 RVA: 0x00AA8E08 File Offset: 0x00AA7008 public void GFIMJLJGCGB() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602667F RID: 157311 RVA: 0x00AA8EB0 File Offset: 0x00AA70B0 public static void BEGCNGPLCLF() { EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF(); } // Token: 0x06026680 RID: 157312 RVA: 0x00AA8EBC File Offset: 0x00AA70BC public void HNHPAEOLBKO() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026681 RID: 157313 RVA: 0x00AA8F64 File Offset: 0x00AA7164 public void GDNEHAGDDEK() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026682 RID: 157314 RVA: 0x00AA900C File Offset: 0x00AA720C public static void OMGOFAHJGMN() { EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD(); } // Token: 0x06026683 RID: 157315 RVA: 0x00AA9018 File Offset: 0x00AA7218 public static void GDJNNCGKIKI() { EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH(); } // Token: 0x06026684 RID: 157316 RVA: 0x00AA9024 File Offset: 0x00AA7224 public void IDIKHEDFFGC() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026685 RID: 157317 RVA: 0x00AA90CC File Offset: 0x00AA72CC public static void MMBNBPMOHOD() { EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ(); } // Token: 0x06026687 RID: 157319 RVA: 0x00AA90E4 File Offset: 0x00AA72E4 public static void HIKJOBKANJD() { EnvironmentLightingSettings.defaultSceneSettings.GFIMJLJGCGB(); } // Token: 0x06026688 RID: 157320 RVA: 0x00AA90F0 File Offset: 0x00AA72F0 public void GCPNOICDBGD() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026689 RID: 157321 RVA: 0x00AA9198 File Offset: 0x00AA7398 public void APNGFBDONPH() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602668A RID: 157322 RVA: 0x00AA9240 File Offset: 0x00AA7440 public void AKIIOKOANPI() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602668B RID: 157323 RVA: 0x00AA92E8 File Offset: 0x00AA74E8 public static void IIMDKDLIGPH() { EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD(); } // Token: 0x0602668C RID: 157324 RVA: 0x00AA92F4 File Offset: 0x00AA74F4 public void ONKMMIBCOBG() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602668D RID: 157325 RVA: 0x00AA939C File Offset: 0x00AA759C public void NONGCMKGKMF() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x0602668E RID: 157326 RVA: 0x00AA9444 File Offset: 0x00AA7644 public static void IKBIMNBIOAH() { EnvironmentLightingSettings.defaultSceneSettings.GCPNOICDBGD(); } // Token: 0x0602668F RID: 157327 RVA: 0x00AA9450 File Offset: 0x00AA7650 public static void DMDLGNMKEKD() { EnvironmentLightingSettings.defaultSceneSettings.HNHPAEOLBKO(); } // Token: 0x06026690 RID: 157328 RVA: 0x00AA945C File Offset: 0x00AA765C public void EBEJMKBFCAB() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026691 RID: 157329 RVA: 0x00AA9504 File Offset: 0x00AA7704 public static void ANIJCLPJKIF() { EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH(); } // Token: 0x06026693 RID: 157331 RVA: 0x00AA9518 File Offset: 0x00AA7718 public static void MCLNMELDHCO() { EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF(); } // Token: 0x06026694 RID: 157332 RVA: 0x00AA9524 File Offset: 0x00AA7724 public static void BPKKGCIEENE() { EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH(); } // Token: 0x06026695 RID: 157333 RVA: 0x00AA9530 File Offset: 0x00AA7730 public static void HFJDEIFNMAO() { EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI(); } // Token: 0x06026696 RID: 157334 RVA: 0x00AA953C File Offset: 0x00AA773C public void CBFBMLHKGCD() { this.ambientEquatorColor = RenderSettings.ambientEquatorColor; this.ambientGroundColor = RenderSettings.ambientGroundColor; this.ambientIntensity = RenderSettings.ambientIntensity; this.ambientLight = RenderSettings.ambientLight; this.ambientMode = RenderSettings.ambientMode; this.ambientProbe = RenderSettings.ambientProbe; this.ambientSkyColor = RenderSettings.ambientSkyColor; this.customReflection = RenderSettings.customReflection; this.defaultReflectionMode = RenderSettings.defaultReflectionMode; this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution; this.reflectionBounces = RenderSettings.reflectionBounces; this.reflectionIntensity = RenderSettings.reflectionIntensity; this.skybox = RenderSettings.skybox; this.sun = RenderSettings.sun; } // Token: 0x06026697 RID: 157335 RVA: 0x00AA95E4 File Offset: 0x00AA77E4 public void OGKCMPDPCFH() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x06026698 RID: 157336 RVA: 0x00AA968C File Offset: 0x00AA788C public static void AFAKDIHNLDG() { EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM(); } // Token: 0x06026699 RID: 157337 RVA: 0x00AA9698 File Offset: 0x00AA7898 public void AHOPPCLEFOD() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602669A RID: 157338 RVA: 0x00AA9740 File Offset: 0x00AA7940 public void IGFFEIGPFEM() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602669B RID: 157339 RVA: 0x00AA97E8 File Offset: 0x00AA79E8 public static void MHGELHGMLCJ() { EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD(); } // Token: 0x0602669C RID: 157340 RVA: 0x00AA97F4 File Offset: 0x00AA79F4 public void AJHAHOBMOIK() { RenderSettings.ambientEquatorColor = this.ambientEquatorColor; RenderSettings.ambientGroundColor = this.ambientGroundColor; RenderSettings.ambientIntensity = this.ambientIntensity; RenderSettings.ambientLight = this.ambientLight; RenderSettings.ambientMode = this.ambientMode; RenderSettings.ambientProbe = this.ambientProbe; RenderSettings.ambientSkyColor = this.ambientSkyColor; RenderSettings.customReflection = this.customReflection; RenderSettings.defaultReflectionMode = this.defaultReflectionMode; RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution; RenderSettings.reflectionBounces = this.reflectionBounces; RenderSettings.reflectionIntensity = this.reflectionIntensity; RenderSettings.skybox = this.skybox; RenderSettings.sun = this.sun; } // Token: 0x0602669D RID: 157341 RVA: 0x00AA989C File Offset: 0x00AA7A9C public static void FGOJJMLFGIL() { EnvironmentLightingSettings.defaultSceneSettings.IDIKHEDFFGC(); } // Token: 0x040060ED RID: 24813 [SerializeField] private Material skybox; // Token: 0x040060EE RID: 24814 [SerializeField] private Light sun; // Token: 0x040060EF RID: 24815 [SerializeField] private AmbientMode ambientMode; // Token: 0x040060F0 RID: 24816 [SerializeField] private SphericalHarmonicsL2 ambientProbe; // Token: 0x040060F1 RID: 24817 [SerializeField] private float ambientIntensity; // Token: 0x040060F2 RID: 24818 [SerializeField] private Color ambientSkyColor; // Token: 0x040060F3 RID: 24819 [SerializeField] private Color ambientEquatorColor; // Token: 0x040060F4 RID: 24820 [SerializeField] private Color ambientGroundColor; // Token: 0x040060F5 RID: 24821 [SerializeField] private Color ambientLight; // Token: 0x040060F6 RID: 24822 [SerializeField] private DefaultReflectionMode defaultReflectionMode; // Token: 0x040060F7 RID: 24823 [SerializeField] private int defaultReflectionResolution; // Token: 0x040060F8 RID: 24824 [SerializeField] private Cubemap customReflection; // Token: 0x040060F9 RID: 24825 [SerializeField] private float reflectionIntensity; // Token: 0x040060FA RID: 24826 [SerializeField] private int reflectionBounces; // Token: 0x040060FB RID: 24827 private static EnvironmentLightingSettings defaultSceneSettings = new EnvironmentLightingSettings(); } }