using System; using UnityEngine; namespace RecRoom.Core.Rendering { // Token: 0x02000FC5 RID: 4037 public class NEKKNGLICJB { // Token: 0x06021D00 RID: 138496 RVA: 0x0093EDD0 File Offset: 0x0093CFD0 public NEKKNGLICJB(long HPCOKMAPCHB, Transform DKCNBKFJCLK) { this.PKJFPDJKJAH = HPCOKMAPCHB; this.KOGMNNMACPG = DKCNBKFJCLK; } // Token: 0x040057F5 RID: 22517 public readonly long PKJFPDJKJAH; // Token: 0x040057F6 RID: 22518 public readonly Transform KOGMNNMACPG; // Token: 0x040057F7 RID: 22519 public Color GBLPHKFPELB = Color.black; } }