using System; using UnityEngine; namespace RecRoom { // Token: 0x0200111D RID: 4381 public static class DABIEKPEBFI { // Token: 0x060257B0 RID: 153520 RVA: 0x00A68540 File Offset: 0x00A66740 public static int OGBPEDNIGCM(this Renderer JGDAEIHOEPA) { SkinnedMeshRenderer skinnedMeshRenderer = JGDAEIHOEPA as SkinnedMeshRenderer; Mesh mesh; if (skinnedMeshRenderer != null && skinnedMeshRenderer.sharedMesh != null) { mesh = skinnedMeshRenderer.sharedMesh; } else { MeshFilter component; if (!((component = JGDAEIHOEPA.GetComponent()) != null) || !(component.sharedMesh != null)) { return 1; } mesh = component.sharedMesh; } if (mesh != null) { return mesh.subMeshCount; } return 0; } } }