using System; using UnityEngine; using UnityEngine.UI; // Token: 0x02000984 RID: 2436 [RequireComponent(typeof(Text))] public class ShowSliderValue : MonoBehaviour { // Token: 0x06012573 RID: 75123 RVA: 0x00543500 File Offset: 0x00541700 public void MEBDKDMMDCB(float NOBAPCOKFIL) { Text component = base.GetComponent(); if (component != null) { component.text = Mathf.RoundToInt(NOBAPCOKFIL * 1601f) + "splash_screen"; } } // Token: 0x06012574 RID: 75124 RVA: 0x00543544 File Offset: 0x00541744 public void CEKJDMGILOJ(float NOBAPCOKFIL) { Text component = base.GetComponent(); if (component != null) { component.text = Mathf.RoundToInt(NOBAPCOKFIL * 1295f) + "Index {0} outside of CircularBuffer's range"; } } // Token: 0x06012575 RID: 75125 RVA: 0x00543588 File Offset: 0x00541788 public void UpdateLabel(float NOBAPCOKFIL) { Text component = base.GetComponent(); if (component != null) { component.text = Mathf.RoundToInt(NOBAPCOKFIL * 100f) + "%"; } } }