using System; namespace Valve.VR { // Token: 0x0200078D RID: 1933 public struct BOGMAFKNDAI { // Token: 0x0400282D RID: 10285 public float BBIJDCIDKFA; // Token: 0x0400282E RID: 10286 public float BFPPCMDAEID; // Token: 0x0400282F RID: 10287 public uint KIMICMFAAKP; } }