using System; namespace Valve.VR { // Token: 0x02000789 RID: 1929 public struct FBJGMHOIEKD { // Token: 0x0400281C RID: 10268 public ulong CNKPIDHECLK; // Token: 0x0400281D RID: 10269 public IntPtr JNKHEPFMDBI; // Token: 0x0400281E RID: 10270 public IntPtr BLDPBPIHMOO; // Token: 0x0400281F RID: 10271 public IntPtr KNNIHELKCHO; // Token: 0x04002820 RID: 10272 public IntPtr FNJLAHCDIOL; // Token: 0x04002821 RID: 10273 public uint BIPMHPJGDLF; // Token: 0x04002822 RID: 10274 public uint HFJODIJBHEK; // Token: 0x04002823 RID: 10275 public uint MPLMIDKIFON; // Token: 0x04002824 RID: 10276 public uint HDEDNFEHMJF; // Token: 0x04002825 RID: 10277 public uint ABEJCGKAMBE; } }