using System; namespace Valve.VR { // Token: 0x02000751 RID: 1873 public enum HMGCLMIIIFJ { // Token: 0x040025CD RID: 9677 Submit_Default, // Token: 0x040025CE RID: 9678 Submit_LensDistortionAlreadyApplied, // Token: 0x040025CF RID: 9679 Submit_GlRenderBuffer, // Token: 0x040025D0 RID: 9680 Submit_Reserved = 4 } }