using System; namespace Valve.VR { // Token: 0x0200075A RID: 1882 public enum IFDNAFFIHFL { // Token: 0x04002677 RID: 9847 COLLISION_BOUNDS_STYLE_BEGINNER, // Token: 0x04002678 RID: 9848 COLLISION_BOUNDS_STYLE_INTERMEDIATE, // Token: 0x04002679 RID: 9849 COLLISION_BOUNDS_STYLE_SQUARES, // Token: 0x0400267A RID: 9850 COLLISION_BOUNDS_STYLE_ADVANCED, // Token: 0x0400267B RID: 9851 COLLISION_BOUNDS_STYLE_NONE, // Token: 0x0400267C RID: 9852 COLLISION_BOUNDS_STYLE_COUNT } }