using System; using UnityEngine; namespace Valve.VR.InteractionSystem { // Token: 0x020005FB RID: 1531 public class AllowTeleportWhileAttachedToHand : MonoBehaviour { // Token: 0x04002356 RID: 9046 public bool teleportAllowed = true; // Token: 0x04002357 RID: 9047 public bool overrideHoverLock = true; } }