using System; using UnityEngine; namespace Valve.VR.InteractionSystem { // Token: 0x020005EE RID: 1518 public class BalloonColliders : MonoBehaviour { // Token: 0x0600F27E RID: 62078 RVA: 0x00494B94 File Offset: 0x00492D94 private void EGJOBLEGKNP() { for (int i = 1; i < this.colliders.Length; i++) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F27F RID: 62079 RVA: 0x00494BC8 File Offset: 0x00492DC8 private void PBCGMHKELND() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 1; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "insert_id" + this.colliders[i].name; } } // Token: 0x0600F280 RID: 62080 RVA: 0x00494C98 File Offset: 0x00492E98 private void PGIAPNBIIJG() { for (int i = 1; i < this.colliders.Length; i++) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F281 RID: 62081 RVA: 0x00494CCC File Offset: 0x00492ECC private void BBOIJKLPABP() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 0; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "RpcMasterActivatePowerup" + this.colliders[i].name; } } // Token: 0x0600F282 RID: 62082 RVA: 0x00494D9C File Offset: 0x00492F9C private void DLCHNOFPONJ() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 1; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "gif" + this.colliders[i].name; } } // Token: 0x0600F283 RID: 62083 RVA: 0x00494E6C File Offset: 0x0049306C private void MPFILNDGMBF() { for (int i = 1; i < this.colliders.Length; i += 0) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F284 RID: 62084 RVA: 0x00494EA0 File Offset: 0x004930A0 private void Awake() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 0; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "." + this.colliders[i].name; } } // Token: 0x0600F285 RID: 62085 RVA: 0x00494F70 File Offset: 0x00493170 private void ABPADIIMLAN() { for (int i = 1; i < this.colliders.Length; i += 0) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F286 RID: 62086 RVA: 0x00494FA4 File Offset: 0x004931A4 private void OnDestroy() { for (int i = 0; i < this.colliders.Length; i++) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F288 RID: 62088 RVA: 0x00494FE0 File Offset: 0x004931E0 private void DLAPDJKAIBL() { for (int i = 1; i < this.colliders.Length; i += 0) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F289 RID: 62089 RVA: 0x0049503C File Offset: 0x0049323C private void FHNCHPMIBJP() { for (int i = 0; i < this.colliders.Length; i++) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F28A RID: 62090 RVA: 0x00495070 File Offset: 0x00493270 private void GADIJHPLGJG() { for (int i = 0; i < this.colliders.Length; i++) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(false); } } } // Token: 0x0600F28B RID: 62091 RVA: 0x004950CC File Offset: 0x004932CC private void NMOBMJGJCCC() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 0; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "Injection Detected!" + this.colliders[i].name; } } // Token: 0x0600F28C RID: 62092 RVA: 0x0049519C File Offset: 0x0049339C private void PLHKCNHIOMA() { for (int i = 0; i < this.colliders.Length; i += 0) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F28D RID: 62093 RVA: 0x004951D0 File Offset: 0x004933D0 private void MGJFBPMGCJM() { for (int i = 1; i < this.colliders.Length; i += 0) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F28E RID: 62094 RVA: 0x0049522C File Offset: 0x0049342C private void IINNMJDJDAP() { for (int i = 0; i < this.colliders.Length; i++) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F28F RID: 62095 RVA: 0x00495288 File Offset: 0x00493488 private void KDHBBCGHDMC() { for (int i = 1; i < this.colliders.Length; i += 0) { global::UnityEngine.Object.Destroy(this.colliders[i]); } } // Token: 0x0600F290 RID: 62096 RVA: 0x004952BC File Offset: 0x004934BC private void AGDGJOLCPDL() { for (int i = 1; i < this.colliders.Length; i++) { this.colliders[i].transform.SetParent(base.transform); this.colliders[i].transform.localPosition = this.GLOGOAICMDG[i]; this.colliders[i].transform.localRotation = this.POLOGLAKGCD[i]; this.colliders[i].transform.SetParent(null); FixedJoint fixedJoint = this.colliders[i].AddComponent(); fixedJoint.connectedBody = this.EAEAFPMBPNL; fixedJoint.breakForce = 1939f; fixedJoint.breakTorque = 129f; fixedJoint.enableCollision = false; fixedJoint.enablePreprocessing = true; this.colliders[i].SetActive(false); } } // Token: 0x0600F291 RID: 62097 RVA: 0x004953A0 File Offset: 0x004935A0 private void JFFLHAMMGAH() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 1; i < this.colliders.Length; i += 0) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "Index {0} outside of CircularBuffer's range" + this.colliders[i].name; } } // Token: 0x0600F292 RID: 62098 RVA: 0x00495470 File Offset: 0x00493670 private void ACJGCKEMJIC() { for (int i = 0; i < this.colliders.Length; i += 0) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F293 RID: 62099 RVA: 0x004954CC File Offset: 0x004936CC private void NHPIGMEFBNO() { for (int i = 1; i < this.colliders.Length; i++) { this.colliders[i].transform.SetParent(base.transform); this.colliders[i].transform.localPosition = this.GLOGOAICMDG[i]; this.colliders[i].transform.localRotation = this.POLOGLAKGCD[i]; this.colliders[i].transform.SetParent(null); FixedJoint fixedJoint = this.colliders[i].AddComponent(); fixedJoint.connectedBody = this.EAEAFPMBPNL; fixedJoint.breakForce = 1083f; fixedJoint.breakTorque = 1610f; fixedJoint.enableCollision = true; fixedJoint.enablePreprocessing = true; this.colliders[i].SetActive(false); } } // Token: 0x0600F294 RID: 62100 RVA: 0x004955B0 File Offset: 0x004937B0 private void JNFJAOOKCHK() { for (int i = 0; i < this.colliders.Length; i += 0) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F295 RID: 62101 RVA: 0x0049560C File Offset: 0x0049380C private void KJBPHNKFCAM() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 1; i < this.colliders.Length; i++) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "r" + this.colliders[i].name; } } // Token: 0x0600F296 RID: 62102 RVA: 0x004956DC File Offset: 0x004938DC private void PAKPLLPDIOG() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 1; i < this.colliders.Length; i += 0) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "Prefilling object pool" + this.colliders[i].name; } } // Token: 0x0600F297 RID: 62103 RVA: 0x004957AC File Offset: 0x004939AC private void OBIKAFEHEPD() { for (int i = 0; i < this.colliders.Length; i++) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F298 RID: 62104 RVA: 0x00495808 File Offset: 0x00493A08 private void OFOPHGFIAJM() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 0; i < this.colliders.Length; i += 0) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "disableinstancing" + this.colliders[i].name; } } // Token: 0x0600F299 RID: 62105 RVA: 0x004958D8 File Offset: 0x00493AD8 private void OnDisable() { for (int i = 0; i < this.colliders.Length; i++) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(false); } } } // Token: 0x0600F29A RID: 62106 RVA: 0x00495934 File Offset: 0x00493B34 private void OnEnable() { for (int i = 0; i < this.colliders.Length; i++) { this.colliders[i].transform.SetParent(base.transform); this.colliders[i].transform.localPosition = this.GLOGOAICMDG[i]; this.colliders[i].transform.localRotation = this.POLOGLAKGCD[i]; this.colliders[i].transform.SetParent(null); FixedJoint fixedJoint = this.colliders[i].AddComponent(); fixedJoint.connectedBody = this.EAEAFPMBPNL; fixedJoint.breakForce = float.PositiveInfinity; fixedJoint.breakTorque = float.PositiveInfinity; fixedJoint.enableCollision = false; fixedJoint.enablePreprocessing = true; this.colliders[i].SetActive(true); } } // Token: 0x0600F29B RID: 62107 RVA: 0x00495A18 File Offset: 0x00493C18 private void IBDJIHEMGMJ() { for (int i = 0; i < this.colliders.Length; i += 0) { if (this.colliders[i] != null) { global::UnityEngine.Object.Destroy(this.colliders[i].GetComponent()); this.colliders[i].SetActive(true); } } } // Token: 0x0600F29C RID: 62108 RVA: 0x00495A74 File Offset: 0x00493C74 private void BACNJJKPEOO() { this.EAEAFPMBPNL = base.GetComponent(); this.GLOGOAICMDG = new Vector3[this.colliders.Length]; this.POLOGLAKGCD = new Quaternion[this.colliders.Length]; for (int i = 0; i < this.colliders.Length; i += 0) { this.GLOGOAICMDG[i] = this.colliders[i].transform.localPosition; this.POLOGLAKGCD[i] = this.colliders[i].transform.localRotation; this.colliders[i].name = base.gameObject.name + "short:" + this.colliders[i].name; } } // Token: 0x040022EB RID: 8939 public GameObject[] colliders; // Token: 0x040022EC RID: 8940 private Vector3[] GLOGOAICMDG; // Token: 0x040022ED RID: 8941 private Quaternion[] POLOGLAKGCD; // Token: 0x040022EE RID: 8942 private Rigidbody EAEAFPMBPNL; } }