using System; using UnityEngine; namespace Valve.VR.InteractionSystem { // Token: 0x020005C3 RID: 1475 public class ItemPackage : MonoBehaviour { // Token: 0x040021B3 RID: 8627 public new string name; // Token: 0x040021B4 RID: 8628 public ItemPackage.BNGKFKAGJMH packageType; // Token: 0x040021B5 RID: 8629 public GameObject itemPrefab; // Token: 0x040021B6 RID: 8630 public GameObject otherHandItemPrefab; // Token: 0x040021B7 RID: 8631 public GameObject previewPrefab; // Token: 0x040021B8 RID: 8632 public GameObject fadedPreviewPrefab; // Token: 0x020005C4 RID: 1476 public enum BNGKFKAGJMH { // Token: 0x040021BA RID: 8634 Unrestricted, // Token: 0x040021BB RID: 8635 OneHanded, // Token: 0x040021BC RID: 8636 TwoHanded } } }