using System; namespace Valve.VR { // Token: 0x0200077B RID: 1915 public struct KDDJNNDMEEF { // Token: 0x040027D3 RID: 10195 public float IGDHHEOFLKM; // Token: 0x040027D4 RID: 10196 public float GIDGHIJJKCL; // Token: 0x040027D5 RID: 10197 public float OCAFHJLECPH; // Token: 0x040027D6 RID: 10198 public float FIEPPEAOFGO; // Token: 0x040027D7 RID: 10199 public float FEDAIFGAECO; // Token: 0x040027D8 RID: 10200 public float AOOONGFBGEL; // Token: 0x040027D9 RID: 10201 public float FCAMPLJLPFN; // Token: 0x040027DA RID: 10202 public float OOLIGCCBOMP; // Token: 0x040027DB RID: 10203 public float IIGICDGHPNC; // Token: 0x040027DC RID: 10204 public float CFEPEHLGGKE; // Token: 0x040027DD RID: 10205 public float MEMLICAACIA; // Token: 0x040027DE RID: 10206 public float CPDNNEDGIME; } }