using System; using System.Runtime.InteropServices; namespace WindowsInput { // Token: 0x02000003 RID: 3 [StructLayout(LayoutKind.Explicit)] internal struct MOUSEKEYBDHARDWAREINPUT { // Token: 0x04000004 RID: 4 [FieldOffset(0)] public MOUSEINPUT Mouse; // Token: 0x04000005 RID: 5 [FieldOffset(0)] public KEYBDINPUT Keyboard; // Token: 0x04000006 RID: 6 [FieldOffset(0)] public HARDWAREINPUT Hardware; } }