using System; namespace ExitGames.Client.Photon { // Token: 0x0200002F RID: 47 public enum PhotonDisconnectCause { // Token: 0x0400013A RID: 314 SecurityExceptionOnConnect, // Token: 0x0400013B RID: 315 ExceptionOnConnect, // Token: 0x0400013C RID: 316 Exception, // Token: 0x0400013D RID: 317 ReadException, // Token: 0x0400013E RID: 318 WriteException } }