using System; using UnityEngine; // Token: 0x02000041 RID: 65 [Serializable] public class pb_UV { // Token: 0x0600021E RID: 542 RVA: 0x0001D278 File Offset: 0x0001B678 public pb_UV() { this.useWorldSpace = false; this.flipU = false; this.flipV = false; this.swapUV = false; this.fill = pb_UV.Fill.Tile; this.scale = new Vector2(1f, 1f); this.offset = new Vector2(0f, 0f); this.rotation = 0f; this.anchor = pb_UV.Anchor.None; } // Token: 0x0600021F RID: 543 RVA: 0x0001D2EC File Offset: 0x0001B6EC public pb_UV(pb_UV uvs) { this.useWorldSpace = uvs.useWorldSpace; this.flipU = uvs.flipU; this.flipV = uvs.flipV; this.swapUV = uvs.swapUV; this.fill = uvs.fill; this.scale = uvs.scale; this.offset = uvs.offset; this.rotation = uvs.rotation; this.anchor = uvs.anchor; } // Token: 0x06000220 RID: 544 RVA: 0x0001D36C File Offset: 0x0001B76C public void Reset() { this.useWorldSpace = false; this.flipU = false; this.flipV = false; this.swapUV = false; this.fill = pb_UV.Fill.Tile; this.scale = new Vector2(1f, 1f); this.offset = new Vector2(0f, 0f); this.rotation = 0f; this.anchor = pb_UV.Anchor.LowerLeft; } // Token: 0x06000221 RID: 545 RVA: 0x0001D3D8 File Offset: 0x0001B7D8 public override string ToString() { return string.Concat(new object[] { "Use World Space: ", this.useWorldSpace, "\nFlip U: ", this.flipU, "\nFlip V: ", this.flipV, "\nSwap UV: ", this.swapUV, "\nFill Mode: ", this.fill, "\nAnchor: ", this.anchor, "\nScale: ", this.scale, "\nOffset: ", this.offset, "\nRotation: ", this.rotation, "\nPivot: ", this.localPivot, "\n" }); } // Token: 0x0400017A RID: 378 public bool useWorldSpace; // Token: 0x0400017B RID: 379 public bool flipU; // Token: 0x0400017C RID: 380 public bool flipV; // Token: 0x0400017D RID: 381 public bool swapUV; // Token: 0x0400017E RID: 382 public pb_UV.Fill fill; // Token: 0x0400017F RID: 383 public Vector2 scale; // Token: 0x04000180 RID: 384 public Vector2 offset; // Token: 0x04000181 RID: 385 public float rotation; // Token: 0x04000182 RID: 386 [Obsolete("Please use pb_UV.anchor.")] public pb_UV.Justify justify; // Token: 0x04000183 RID: 387 public Vector2 localPivot; // Token: 0x04000184 RID: 388 [Obsolete("localPivot and localSize are no longer stored.")] public Vector2 localSize; // Token: 0x04000185 RID: 389 public pb_UV.Anchor anchor; // Token: 0x02000042 RID: 66 [Obsolete("See pb_UV.Anchor")] public enum Justify { // Token: 0x04000187 RID: 391 Right, // Token: 0x04000188 RID: 392 Left, // Token: 0x04000189 RID: 393 Top, // Token: 0x0400018A RID: 394 Center, // Token: 0x0400018B RID: 395 Bottom, // Token: 0x0400018C RID: 396 None } // Token: 0x02000043 RID: 67 public enum Anchor { // Token: 0x0400018E RID: 398 UpperLeft, // Token: 0x0400018F RID: 399 UpperCenter, // Token: 0x04000190 RID: 400 UpperRight, // Token: 0x04000191 RID: 401 MiddleLeft, // Token: 0x04000192 RID: 402 MiddleCenter, // Token: 0x04000193 RID: 403 MiddleRight, // Token: 0x04000194 RID: 404 LowerLeft, // Token: 0x04000195 RID: 405 LowerCenter, // Token: 0x04000196 RID: 406 LowerRight, // Token: 0x04000197 RID: 407 None } // Token: 0x02000044 RID: 68 public enum Fill { // Token: 0x04000199 RID: 409 Fit, // Token: 0x0400019A RID: 410 Tile, // Token: 0x0400019B RID: 411 Stretch } }