using System;
namespace System.ComponentModel
{
/// Provides functionality to commit or rollback changes to an object that is used as a data source.
// Token: 0x0200008C RID: 140
public interface IEditableObject
{
/// Begins an edit on an object.
// Token: 0x060004EB RID: 1259
void BeginEdit();
/// Discards changes since the last call.
// Token: 0x060004EC RID: 1260
void CancelEdit();
/// Pushes changes since the last or call into the underlying object.
// Token: 0x060004ED RID: 1261
void EndEdit();
}
}