using System; namespace System.ComponentModel { /// Provides functionality to commit or rollback changes to an object that is used as a data source. // Token: 0x0200008C RID: 140 public interface IEditableObject { /// Begins an edit on an object. // Token: 0x060004EB RID: 1259 void BeginEdit(); /// Discards changes since the last call. // Token: 0x060004EC RID: 1260 void CancelEdit(); /// Pushes changes since the last or call into the underlying object. // Token: 0x060004ED RID: 1261 void EndEdit(); } }