using System;
namespace System.ComponentModel
{
/// Provides the abstract base class for all licenses. A license is granted to a specific instance of a component.
// Token: 0x0200009D RID: 157
public abstract class License : IDisposable
{
/// When overridden in a derived class, gets the license key granted to this component.
/// A license key granted to this component.
// Token: 0x17000159 RID: 345
// (get) Token: 0x0600052A RID: 1322
public abstract string LicenseKey { get; }
/// When overridden in a derived class, disposes of the resources used by the license.
// Token: 0x0600052B RID: 1323
public abstract void Dispose();
}
}