using System; namespace System.ComponentModel { /// Provides the abstract base class for all licenses. A license is granted to a specific instance of a component. // Token: 0x0200009D RID: 157 public abstract class License : IDisposable { /// When overridden in a derived class, gets the license key granted to this component. /// A license key granted to this component. // Token: 0x17000159 RID: 345 // (get) Token: 0x0600052A RID: 1322 public abstract string LicenseKey { get; } /// When overridden in a derived class, disposes of the resources used by the license. // Token: 0x0600052B RID: 1323 public abstract void Dispose(); } }