using System; using System.Globalization; namespace System.ComponentModel { /// Provides a type converter to convert 32-bit unsigned integer objects to and from various other representations. // Token: 0x020000D8 RID: 216 public class UInt32Converter : BaseNumberConverter { /// Initializes a new instance of the class. // Token: 0x0600074E RID: 1870 RVA: 0x00013C5C File Offset: 0x00011E5C public UInt32Converter() { this.InnerType = typeof(uint); } // Token: 0x170001BE RID: 446 // (get) Token: 0x0600074F RID: 1871 RVA: 0x00013C74 File Offset: 0x00011E74 internal override bool SupportHex { get { return true; } } // Token: 0x06000750 RID: 1872 RVA: 0x00013C78 File Offset: 0x00011E78 internal override string ConvertToString(object value, NumberFormatInfo format) { return ((uint)value).ToString("G", format); } // Token: 0x06000751 RID: 1873 RVA: 0x00013C9C File Offset: 0x00011E9C internal override object ConvertFromString(string value, NumberFormatInfo format) { return uint.Parse(value, NumberStyles.Integer, format); } // Token: 0x06000752 RID: 1874 RVA: 0x00013CAC File Offset: 0x00011EAC internal override object ConvertFromString(string value, int fromBase) { return Convert.ToUInt32(value, fromBase); } } }