using System; namespace UnityEngine.Networking { // Token: 0x02000072 RID: 114 public class MsgType { // Token: 0x06000570 RID: 1392 RVA: 0x0001E7D4 File Offset: 0x0001C9D4 public static string MsgTypeToString(short value) { string text; if (value < 0 || value > 47) { text = string.Empty; } else { string text2 = MsgType.msgLabels[(int)value]; if (string.IsNullOrEmpty(text2)) { text2 = "[" + value + "]"; } text = text2; } return text; } // Token: 0x04000240 RID: 576 public const short ObjectDestroy = 1; // Token: 0x04000241 RID: 577 public const short Rpc = 2; // Token: 0x04000242 RID: 578 public const short ObjectSpawn = 3; // Token: 0x04000243 RID: 579 public const short Owner = 4; // Token: 0x04000244 RID: 580 public const short Command = 5; // Token: 0x04000245 RID: 581 public const short LocalPlayerTransform = 6; // Token: 0x04000246 RID: 582 public const short SyncEvent = 7; // Token: 0x04000247 RID: 583 public const short UpdateVars = 8; // Token: 0x04000248 RID: 584 public const short SyncList = 9; // Token: 0x04000249 RID: 585 public const short ObjectSpawnScene = 10; // Token: 0x0400024A RID: 586 public const short NetworkInfo = 11; // Token: 0x0400024B RID: 587 public const short SpawnFinished = 12; // Token: 0x0400024C RID: 588 public const short ObjectHide = 13; // Token: 0x0400024D RID: 589 public const short CRC = 14; // Token: 0x0400024E RID: 590 public const short LocalClientAuthority = 15; // Token: 0x0400024F RID: 591 public const short LocalChildTransform = 16; // Token: 0x04000250 RID: 592 public const short Fragment = 17; // Token: 0x04000251 RID: 593 public const short PeerClientAuthority = 18; // Token: 0x04000252 RID: 594 internal const short UserMessage = 0; // Token: 0x04000253 RID: 595 internal const short HLAPIMsg = 28; // Token: 0x04000254 RID: 596 internal const short LLAPIMsg = 29; // Token: 0x04000255 RID: 597 internal const short HLAPIResend = 30; // Token: 0x04000256 RID: 598 internal const short HLAPIPending = 31; // Token: 0x04000257 RID: 599 public const short InternalHighest = 31; // Token: 0x04000258 RID: 600 public const short Connect = 32; // Token: 0x04000259 RID: 601 public const short Disconnect = 33; // Token: 0x0400025A RID: 602 public const short Error = 34; // Token: 0x0400025B RID: 603 public const short Ready = 35; // Token: 0x0400025C RID: 604 public const short NotReady = 36; // Token: 0x0400025D RID: 605 public const short AddPlayer = 37; // Token: 0x0400025E RID: 606 public const short RemovePlayer = 38; // Token: 0x0400025F RID: 607 public const short Scene = 39; // Token: 0x04000260 RID: 608 public const short Animation = 40; // Token: 0x04000261 RID: 609 public const short AnimationParameters = 41; // Token: 0x04000262 RID: 610 public const short AnimationTrigger = 42; // Token: 0x04000263 RID: 611 public const short LobbyReadyToBegin = 43; // Token: 0x04000264 RID: 612 public const short LobbySceneLoaded = 44; // Token: 0x04000265 RID: 613 public const short LobbyAddPlayerFailed = 45; // Token: 0x04000266 RID: 614 public const short LobbyReturnToLobby = 46; // Token: 0x04000267 RID: 615 public const short ReconnectPlayer = 47; // Token: 0x04000268 RID: 616 public const short Highest = 47; // Token: 0x04000269 RID: 617 internal static string[] msgLabels = new string[] { "none", "ObjectDestroy", "Rpc", "ObjectSpawn", "Owner", "Command", "LocalPlayerTransform", "SyncEvent", "UpdateVars", "SyncList", "ObjectSpawnScene", "NetworkInfo", "SpawnFinished", "ObjectHide", "CRC", "LocalClientAuthority", "LocalChildTransform", "Fragment", "PeerClientAuthority", "", "", "", "", "", "", "", "", "", "", "", "", "", "Connect", "Disconnect", "Error", "Ready", "NotReady", "AddPlayer", "RemovePlayer", "Scene", "Animation", "AnimationParams", "AnimationTrigger", "LobbyReadyToBegin", "LobbySceneLoaded", "LobbyAddPlayerFailed", "LobbyReturnToLobby", "ReconnectPlayer" }; } }