using System; namespace UnityEngine.Networking { // Token: 0x02000007 RID: 7 [AttributeUsage(AttributeTargets.Class)] public class NetworkSettingsAttribute : Attribute { // Token: 0x0400004A RID: 74 public int channel = 0; // Token: 0x0400004B RID: 75 public float sendInterval = 0.1f; } }