using System; using System.Runtime.InteropServices; namespace UnityEngine.Networking { // Token: 0x0200003B RID: 59 [StructLayout(LayoutKind.Explicit)] internal struct UIntDecimal { // Token: 0x040000CC RID: 204 [FieldOffset(0)] public ulong longValue1; // Token: 0x040000CD RID: 205 [FieldOffset(8)] public ulong longValue2; // Token: 0x040000CE RID: 206 [FieldOffset(0)] public decimal decimalValue; } }