using System; using System.Collections.Generic; namespace UnityEngine.UI { // Token: 0x020000AB RID: 171 [Obsolete("Use IMeshModifier instead", true)] public interface IVertexModifier { // Token: 0x0600061F RID: 1567 [Obsolete("use IMeshModifier.ModifyMesh (VertexHelper verts) instead", true)] void ModifyVertices(List verts); } }