using System; using System.Runtime.InteropServices; namespace UnityEngine { // Token: 0x02000214 RID: 532 [Obsolete("This class is not used anymore. See AnimatorOverrideController.GetOverrides() and AnimatorOverrideController.ApplyOverrides()")] [Serializable] [StructLayout(LayoutKind.Sequential)] public sealed class AnimationClipPair { // Token: 0x040005AA RID: 1450 public AnimationClip originalClip; // Token: 0x040005AB RID: 1451 public AnimationClip overrideClip; } }