using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x0200020B RID: 523 [UsedByNativeCode] public struct AnimatorClipInfo { // Token: 0x17000869 RID: 2153 // (get) Token: 0x06002474 RID: 9332 RVA: 0x0002A538 File Offset: 0x00028738 public AnimationClip clip { get { return (this.m_ClipInstanceID == 0) ? null : AnimatorClipInfo.ClipInstanceToScriptingObject(this.m_ClipInstanceID); } } // Token: 0x1700086A RID: 2154 // (get) Token: 0x06002475 RID: 9333 RVA: 0x0002A56C File Offset: 0x0002876C public float weight { get { return this.m_Weight; } } // Token: 0x06002476 RID: 9334 [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] private static extern AnimationClip ClipInstanceToScriptingObject(int instanceID); // Token: 0x0400058A RID: 1418 private int m_ClipInstanceID; // Token: 0x0400058B RID: 1419 private float m_Weight; } }