using System; namespace UnityEngine { // Token: 0x02000208 RID: 520 public enum AnimatorControllerParameterType { // Token: 0x0400057E RID: 1406 Float = 1, // Token: 0x0400057F RID: 1407 Int = 3, // Token: 0x04000580 RID: 1408 Bool, // Token: 0x04000581 RID: 1409 Trigger = 9 } }