using System; namespace UnityEngine { // Token: 0x0200020C RID: 524 public enum AnimatorCullingMode { // Token: 0x0400058D RID: 1421 AlwaysAnimate, // Token: 0x0400058E RID: 1422 CullUpdateTransforms, // Token: 0x0400058F RID: 1423 CullCompletely } }