using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020001E2 RID: 482 [RequireComponent(typeof(AudioBehaviour))] public sealed class AudioEchoFilter : Behaviour { // Token: 0x17000806 RID: 2054 // (get) Token: 0x0600223D RID: 8765 // (set) Token: 0x0600223E RID: 8766 public extern float delay { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x17000807 RID: 2055 // (get) Token: 0x0600223F RID: 8767 // (set) Token: 0x06002240 RID: 8768 public extern float decayRatio { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x17000808 RID: 2056 // (get) Token: 0x06002241 RID: 8769 // (set) Token: 0x06002242 RID: 8770 public extern float dryMix { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } // Token: 0x17000809 RID: 2057 // (get) Token: 0x06002243 RID: 8771 // (set) Token: 0x06002244 RID: 8772 public extern float wetMix { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } } }