using System; namespace UnityEngine { // Token: 0x020001DD RID: 477 public enum AudioReverbPreset { // Token: 0x0400051D RID: 1309 Off, // Token: 0x0400051E RID: 1310 Generic, // Token: 0x0400051F RID: 1311 PaddedCell, // Token: 0x04000520 RID: 1312 Room, // Token: 0x04000521 RID: 1313 Bathroom, // Token: 0x04000522 RID: 1314 Livingroom, // Token: 0x04000523 RID: 1315 Stoneroom, // Token: 0x04000524 RID: 1316 Auditorium, // Token: 0x04000525 RID: 1317 Concerthall, // Token: 0x04000526 RID: 1318 Cave, // Token: 0x04000527 RID: 1319 Arena, // Token: 0x04000528 RID: 1320 Hangar, // Token: 0x04000529 RID: 1321 CarpetedHallway, // Token: 0x0400052A RID: 1322 Hallway, // Token: 0x0400052B RID: 1323 StoneCorridor, // Token: 0x0400052C RID: 1324 Alley, // Token: 0x0400052D RID: 1325 Forest, // Token: 0x0400052E RID: 1326 City, // Token: 0x0400052F RID: 1327 Mountains, // Token: 0x04000530 RID: 1328 Quarry, // Token: 0x04000531 RID: 1329 Plain, // Token: 0x04000532 RID: 1330 ParkingLot, // Token: 0x04000533 RID: 1331 SewerPipe, // Token: 0x04000534 RID: 1332 Underwater, // Token: 0x04000535 RID: 1333 Drugged, // Token: 0x04000536 RID: 1334 Dizzy, // Token: 0x04000537 RID: 1335 Psychotic, // Token: 0x04000538 RID: 1336 User } }