using System; namespace UnityEngine { // Token: 0x020001DB RID: 475 public enum AudioSourceCurveType { // Token: 0x04000518 RID: 1304 CustomRolloff, // Token: 0x04000519 RID: 1305 SpatialBlend, // Token: 0x0400051A RID: 1306 ReverbZoneMix, // Token: 0x0400051B RID: 1307 Spread } }