using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000021 RID: 33 public sealed class BillboardRenderer : Renderer { // Token: 0x17000077 RID: 119 // (get) Token: 0x0600022B RID: 555 // (set) Token: 0x0600022C RID: 556 public extern BillboardAsset billboard { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } } }