using System; namespace UnityEngine.Bindings { // Token: 0x02000497 RID: 1175 internal interface IBindingsNameProviderAttribute : IBindingsAttribute { // Token: 0x17000D55 RID: 3413 // (get) Token: 0x06003ABE RID: 15038 // (set) Token: 0x06003ABF RID: 15039 string Name { get; set; } } }