using System; namespace UnityEngine { // Token: 0x020003F5 RID: 1013 public enum BlendWeights { // Token: 0x04000DC8 RID: 3528 OneBone = 1, // Token: 0x04000DC9 RID: 3529 TwoBones, // Token: 0x04000DCA RID: 3530 FourBones = 4 } }