using System; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x020001AE RID: 430 [UsedByNativeCode] public struct ClothSphereColliderPair { // Token: 0x06001F7B RID: 8059 RVA: 0x00025D04 File Offset: 0x00023F04 public ClothSphereColliderPair(SphereCollider a) { this.m_First = null; this.m_Second = null; this.first = a; this.second = null; } // Token: 0x06001F7C RID: 8060 RVA: 0x00025D24 File Offset: 0x00023F24 public ClothSphereColliderPair(SphereCollider a, SphereCollider b) { this.m_First = null; this.m_Second = null; this.first = a; this.second = b; } // Token: 0x1700072E RID: 1838 // (get) Token: 0x06001F7D RID: 8061 RVA: 0x00025D44 File Offset: 0x00023F44 // (set) Token: 0x06001F7E RID: 8062 RVA: 0x00025D60 File Offset: 0x00023F60 public SphereCollider first { get { return this.m_First; } set { this.m_First = value; } } // Token: 0x1700072F RID: 1839 // (get) Token: 0x06001F7F RID: 8063 RVA: 0x00025D6C File Offset: 0x00023F6C // (set) Token: 0x06001F80 RID: 8064 RVA: 0x00025D88 File Offset: 0x00023F88 public SphereCollider second { get { return this.m_Second; } set { this.m_Second = value; } } // Token: 0x04000484 RID: 1156 private SphereCollider m_First; // Token: 0x04000485 RID: 1157 private SphereCollider m_Second; } }