using System; namespace UnityEngine.Collections { // Token: 0x020004C9 RID: 1225 internal sealed class NativeArrayDebugView where T : struct { // Token: 0x06003BCC RID: 15308 RVA: 0x00069140 File Offset: 0x00067340 public NativeArrayDebugView(NativeArray array) { this.array = array; } // Token: 0x17000D89 RID: 3465 // (get) Token: 0x06003BCD RID: 15309 RVA: 0x00069150 File Offset: 0x00067350 public T[] Items { get { return this.array.ToArray(); } } // Token: 0x040011F5 RID: 4597 private NativeArray array; } }