using System; namespace UnityEngine { // Token: 0x0200017C RID: 380 public enum CollisionDetectionMode2D { // Token: 0x04000424 RID: 1060 [Obsolete("Enum member CollisionDetectionMode2D.None has been deprecated. Use CollisionDetectionMode2D.Discrete instead (UnityUpgradable) -> Discrete", true)] None, // Token: 0x04000425 RID: 1061 Discrete = 0, // Token: 0x04000426 RID: 1062 Continuous } }